
The Lion King is a platform game based on Disney's 1994 animated film The Lion King. The game was developed by Westwood Studios and published by Virgin Interactive Entertainment for the Super NES and Genesis in 1994, and was ported to MS-DOS, Amiga, Game Gear, Master System, and Nintendo Entertainment System. The Amiga, Master System, and NES versions were only released in the PAL region. It is the final licensed NES game worldwide. The game follows Simba's journey from a young cub to the battle with his uncle Scar as an adult.
Release Date[]
- Super NES
NA: 1994
EU: December 8, 1994
JP: 1994 - Genesis
NA: November 1994
EU: November 1994
JP: 1994 - MS-DOS
NA: 1994
EU: 1994 - Amiga
EU: 1994 - Game Gear
NA: November 1994
EU: 1994
JP: 1995 - Master System
EU: 1994 - Game Boy
NA: 1994/1995
EU: December 8, 1994 - Nintendo Entertainment System
EU: May 25, 1995
Gameplay[]
The Lion King is a side-scrolling platform game in which players control the protagonist, Simba, through the events of the film, going through both child and adult forms as the game progresses. In the first half of the game, players control Simba as a cub, who primarily defeats enemies by jumping on them. Simba' roar consumes a replenishable meter, and can be used to stun enemies or solve puzzles. In the second half of the game, Simba becomes an adult and gains access to various combat moves such as scratching, mauling, and throws. In either form, Simba loses a life if he runs out of health or encounters an instant-death obstacle, such as a bottomless pit or a rolling boulder.
The player can collect various types of bugs. Some bugs restore Simba's health and roar meters, other more rare bugs can increase these meters for the remainder of the game, and black spiders reduce Simba's health. By finding certain bugs hidden in certain levels, the player enters bonus levels as Timon and Pumbaa to earn extra lives and continues. In Pumbaa's stages, he collects falling bugs and items until either one hits the bottom of the screen or he eats a bad bug, and in Timon's stages, he hunts for bugs within a time limit while avoiding spiders.
Sound Effects Used[]
- Sound Ideas, BIRD, BLUE JAY - SINGLE CALLS, ANIMAL 01 (Used for the vultures.)
- Sound Ideas, BURP - LARGE BURP, HUMAN 02
- Sound Ideas, CARTOON, MONKEY - CHATTERING, ANIMAL 01 (Heard sped-up when roaring at a monkey in the second level.)
- Sound Ideas, CARTOON, WHISTLE - SLIDE WHISTLE, DOWN (Super Nintendo and PC versions only.)
- Sound Ideas, CAT - DOMESTIC: SINGLE MEOW, ANIMAL 01 (Heard in a very low pitch, while playing as Young Simba in the Sega Genesis version, but is in a normal pitch in the Super Nintendo version.)
- Sound Ideas, FROG, BULLFROG - CROAKING, ANIMAL, AMPHIBIAN 02
- Sound Ideas, SWISH - ARM OR WEAPON SWING THROUGH AIR, SWOOSH 03 (Super Nintendo version only.)