Soundeffects Wiki
Majora's Mask Box Art.jpg

The Legend of Zelda: Majora's Mask is a 2000 action-adventure game developed and published by Nintendo for the Nintendo 64 home console. It was released worldwide in 2000 as a main installment in The Legend of Zelda series and was the second to use 3D graphics, following 1998's The Legend of Zelda: Ocarina of Time, to which it is a direct sequel. Designed by a creative team led by Eiji Aonuma, Yoshiaki Koizumi, and Shigeru Miyamoto, Majora's Mask was completed in less than two years. It featured enhanced graphics and several gameplay changes from its predecessor, though it reused a number of elements and character models, which the game's creators called a creative decision made necessary by time constraints.

The story of Majora's Mask takes place two months after the events of Ocarina of Time. It follows Link, who on a personal quest ends up in Termina, a world parallel to Hyrule. Upon reaching Termina, Link learns that the world is endangered as the moon will fall into the world in three days.

The game introduced several novel concepts, revolving around the perpetually repeating three-day cycle and the use of various masks that can transform Link into different beings. As the player progresses through the game, Link also learns to play numerous melodies on his Ocarina, which allow him to control the flow of time or open passages to four temple dungeons. Characteristic of the Zelda series, completion of the game involves successfully traversing through several dungeons, each of which contain a number of complex puzzles and enemies. On the Nintendo 64, Majora's Mask—unlike Ocarina of Time—required the Expansion Pak, which provided additional memory for more refined graphics and greater flexibility in generating on-screen characters.

Majora's Mask earned widespread acclaim from critics and is widely considered one of the best video games ever made. It received praise for the gameplay, graphics, story and has been noted for its darker tone and themes compared to the other titles in the franchise as well for its distinct art style and level design. While the game only sold about half as many copies as its predecessor, it generated a substantial cult following. The game was rereleased as part of The Legend of Zelda: Collector's Edition for the GameCube in 2003, for the Wii's Virtual Console service in 2009, for the Wii U's Virtual Console service in 2016, and for Nintendo Switch Online in 2022. An enhanced remake for the Nintendo 3DS, The Legend of Zelda: Majora's Mask 3D, was released in 2015.

Sound Effects Used

Note: Many of these sounds are recycled from Ocarina of Time, as both games run on the same engine.

Image Gallery

Audio Samples

INDIAN, DRUMS - DRUMS AND TAMBOURINE, NATIVE RHYTHM, MUSIC, PERCUSSION, DRUMS, as heard in the game: The edited versions of CARTOON, FANTASY - MAGIC FANTASY MUSIC, LONG/SHORT, BELLS, as heard in the game: The edited version of HUMAN, SCREAM - SCREAM: FEMALE, HORROR 03, as heard in the game: The low pitched & distorted version of ANIMAL, SCREAM - T-REX: SCREAM, DINOSAUR 01, as heard in the game: WIND - EERIE WIND, WEATHER, as heard in the game: The distorted version of THUNDER - THUNDER CLAP AND RUMBLE, WEATHER 01, as heard in the game: