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Jurassic World: Dominion Dominates Fandom Wikis - The Loop
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NOTE: This game reuses many sounds from Paper Mario: The Thousand-Year Door. Some sounds may be unused.
Sound Effects Used
- Anime Bamboo Sound (Sampled in the Sammer Kingdom music.)
- Anime Sparkle Sound 3 (Used whenever Mr. L strikes his signature pose.)
- Anime Sparkle Sound 54
- H-B BOING, CARTOON - LITTLE BOING (Used for Fuzzies.)
- H-B MAGIC - MAGIC ACCENT 03 (Used every time you restore HP.)
- H-B HIT, CARTOON - WOBBLY BONK (Unused, but can be found in the game's files.)
- H-B SLIDE, CARTOON - QUICK SLIDE UP
- H-B SQUEAK, CARTOON - REVERSE TWANGY ZIP
- Hollywoodedge, Bell Bonk Ring PE941004
- Hollywoodedge, Boing Boink GenericC PE941005 (Sampled in the game's soundtrack.)
- Hollywoodedge, Bubbles Gurgling Up PE052701 (high pitched and sped-up)
- Hollywoodedge, Bubbles Gurgling Up PE052801 (Used when the Blooper mini-boss emerges from the background.)
- Hollywoodedge, Bulb Horn Honk PE940706
- Hollywoodedge, Dish Breaks 3 Glass Ch AC027001 (2nd shatter)
- Hollywoodedge, Door Locks 2 Door Lock AC035401 (2nd lock)
- Hollywoodedge, Electrical Zaps Arcs PE200501 (4th spark)
- Hollywoodedge, Explosion Large Shar PE097801/901
- Hollywoodedge, Laser 3 HighpitchedV PE201601 (Used for Cursyas.)
- Hollywoodedge, Motor Running Steady PE084901
- Hollywoodedge, Punch Body Hit 3 Sharp PE101001
- Hollywoodedge, Radio Beeps Static CRT051408
- Hollywoodedge, Squeaky Old Wood Scre PE182001
- Hollywoodedge, Swish 23 Single PE118201
- Hollywoodedge, Sword Or Bayonet Juic PE102301
- Hollywoodedge, Wood Door OC Bounce PE180501
- Hollywoodedge, Wood Door OCKnob PE180101 (slightly low pitched)
- Hollywoodedge, Yelper Siren Close PE081001 (very high pitched)
- RICOCHET - CARTOON RICCO 16
- SMB Death Sound
- SMB Jump Sound (Used whenever a Pal Pill jumps.)
- SMB Stomp Sound
- Sound Ideas, ALARM - BATTLE STATIONS: LOUD ELECTRONIC ALARM, SCI FI 01 (very high pitched)
- Sound Ideas, AMBIENCE, SCI FI - GLASS HARMONICA: STEADY PITCHED TONE
- Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL DEATH SCREAM (Used when Fracktail and Wracktail take damage.)
- Sound Ideas, BIRD, MEADOWLARK - VARIOUS MEADOWLARK CHIRPS, ANIMAL (A small portion of the sound is used for ambience outside Merlee's Mansion.)
- Sound Ideas, BIRD, OWL - SINGLE OWL HOOTS, ANIMAL (The last hoot is used for ambience outside Merlee's Mansion.)
- Sound Ideas, BIRD, PIGEON - PIGEON COOING, ANIMAL (Used for ambience outside Merlee's Mansion.)
- Sound Ideas, BOING, CARTOON - DRUM HIT WITH TAKE/TAKE, CARTOON - SILLY SPRINGY TAKE (A low pitched version is sampled in the Brobot battle music.)
- Sound Ideas, BOING, CARTOON - FAST WIGGLE BOWANG 01 (Sampled in Mr. L's theme music.)
- Sound Ideas, BOING, CARTOON - HOYT'S BOING (Used whenever a large, yellow block is broken; also sampled in the game's soundtrack.)
- Sound Ideas, BOINK, CARTOON - BOINK 01
- Sound Ideas, BOINK, CARTOON - BOINK 03
- Sound Ideas, BOINK, CARTOON - DOINK 03/HIT, CARTOON - PAT'S BILP|HIT, CARTOON - PAT'S BILP
- Sound Ideas, BOINK, CARTOON - TIMP DOINK
- Sound Ideas, BORK, CARTOON - LOUD ZORK
- Sound Ideas, BLOOP, CARTOON - LITTLE BLOOP (Sampled in the game's soundtrack.)
- Sound Ideas, CARTOON, BOING - DULL BOING 02
- Sound Ideas, CARTOON, FOOTSTEP - FOOTSTEPS IN WATER
- Sound Ideas, CARTOON, MOTOR - PULSING MOTOR, SLOW (Sampled in the Underwhere music.)
- Sound Ideas, CLOCK, GRANDFATHER - GONG, RINGING FIFTEEN TIMES (A slightly distorted version of the 1st gong is used when a Stopwatch item is activated.)
- Sound Ideas, COMEDY - MONTAGE OF VARIOUS COMEDY EFFECTS 01 (Sampled in the games soundtrack)
- Sound Ideas, COMEDY - SQUEAKY SUCTION (A very high pitched and sped up version is used whenever an enemy is defeated.)
- Sound Ideas, COMPUTER - VINTAGE SPACE COMPUTER: RAPID TONE GENERATION, SCI FI
- Sound Ideas, CRASH, CARTOON - KEN'S BASS, DRUM AND CYMBAL CRASH, MUSIC, PERCUSSION
- Sound Ideas, CRASH, CARTOON - SOLID BASS, DRUM AND CYMBAL CRASH, MUSIC, PERCUSSION 01
- Sound Ideas, DOOR, BELL - SPACE SHIP: GENERIC DOOR CHIME, SCI FI 02 (low pitched and reverberant)
- Sound Ideas, DOOR, WOOD - CLOSET DOOR: OPEN 01
- Sound Ideas, DOOR, WOOD - OPEN 04
- Sound Ideas, ELECTRONIC - ELECTRONIC MAGIC 01
- Sound Ideas, ELECTRONIC - ELECTRONIC MAGIC 02
- Sound Ideas, ELECTRONIC - MOOG SLIDE UP WITH HARMONICS (Used every time you collect a Happy Flower.)
- Sound Ideas, EXPLOSION, PLASTIC - PLASTIC EXPLOSIVE: CHARGE 02 (high pitched)
- Sound Ideas, FROG - LARGE MOAT FROG CROAKING, ANIMAL, AMPHIBIAN (Used for ambience outside Merlee's Mansion.)
- Sound Ideas, GUN, LASER - LASER GUN: SINGLE SHOT 04
- Sound Ideas, GUN, LASER - LASER GUN: SINGLE SHOT 11
- Sound Ideas, GUN, RICOCHET - SHORT THIN RICOCHET, BULLET 02/GUN, RICOCHET - SINGLE RICOCHET, BULLET 14
- Sound Ideas, GUN, PHASER - HAND PHASER: SINGLE SHOT, SCI FI 02 (Used whenever Dimentio teleports.)
- Sound Ideas, HIT, CARTOON - GOLF SWING AND HIT
- Sound Ideas, LASER BEAM - ROBOTIC LASER: CONSTANT 01
- Sound Ideas, MAGIC - MAGIC BURST/SCI FI - FUTURE CHICK BURST (high pitched)
- Sound Ideas, MAGIC - QUICK HARP GLISS (Used when King Croacus opens or closes his petals.)
- Sound Ideas, MOTOR, CARTOON - SQUEAKY MOTOR (Sampled in the Gap of Crag music.)
- Sound Ideas, PIG - SNORTS AND SQUEALS, ANIMAL (A small portion of the sound is used in various pitches for the pig enemies.)
- Sound Ideas, PLUCK, CARTOON - SINGLE BLURP
- Sound Ideas, PLUCK, CARTOON - VAROOP
- Sound Ideas, POP, CARTOON - SQUISH POP
- Sound Ideas, RICOCHET - CARTOON RICCO 01
- Sound Ideas, RICOCHET - CARTOON RICCO 04 (very, very high pitched)
- Sound Ideas, RICOCHET - WHINE TUBE RICCO (Sampled in the game's soundtrack.)
- Sound Ideas, SCI FI - ANTI GRAVITY BELT (high pitched and sped up)
- Sound Ideas, SCI FI - APPEARANCE
- Sound Ideas, SCI FI - SHORT ZAP, FORWARD 01
- Sound Ideas, SERVO - SMALL SERVO DOOR: OPEN OR CLOSE, SCI FI 03
- Sound Ideas, SLIDE, CARTOON - FAST SLIDE UP AND DOWN 02 (Used for Piranha Plants popping in and out of Warp Pipes.)
- Sound Ideas, SLIDE, CARTOON - QUICK SLIDE DOWN
- Sound Ideas, SPACE, ZAP - LASER SHOT, ELECTRONIC
- Sound Ideas, SPIN, CARTOON - SPIN COMMOTION (A small portion is used in reverse and in a high pitch for the Spin Jump ability.)
- Sound Ideas, SQUEAK, CARTOON - FUNNY LITTLE SQUEAK (Sampled in Francis' theme music.)
- Sound Ideas, SQUEAK, CARTOON - LITTLE ZABORK
- Sound Ideas, SQUEAK, CARTOON - SHORT DOOR SQUEAK, WOOD
- Sound Ideas, SQUEEZE, CARTOON - HOYT'S SQUEAKY SQUEEZE (A high pitched version is sampled in the Floro Caverns music.)
- Sound Ideas, SWOOSH, CARTOON - BIG SWOOSH 01
- Sound Ideas, TAKE, CARTOON - FLAT TUBE TAKE (Sampled in the game's soundtrack.)
- Sound Ideas, TELEMETRY - COMPUTER TELEMETRY: FUNCTION BEEP, SCI FI, ELECTRONIC 20
- Sound Ideas, TELEMETRY - COMPUTER TELEMETRY: READ OUT, SCI FI, ELECTRONIC, DATA 01
- Sound Ideas, TOMBSTONE - STONE DRAGGING ON STONE, GRIND 14 (high pitched)
- Sound Ideas, TWANG, CARTOON - METALLIC RULER VIBRATE (Sampled in the game's soundtrack.)
- Sound Ideas, TWANG, CARTOON - SAW BLADE TWANG 01 (Sampled in the game's soundtrack.)
- Sound Ideas, WHIP, CARTOON - LIGHT WHIP (high pitched)
- Sound Ideas, WIND - MAGIC WHIRLWIND, FANTASY
- Sound Ideas, WOLF - LONG HOWL, ANIMAL 02 (Used for ambience outside Merlee's Mansion.)
- Sound Ideas, XYLOPHONE - BELL TONE: IDEA!, MUSIC, PERCUSSION, TWINKLING 01
- Sound Ideas, ZIP, CARTOON - LONG WHISTLE ZIP
- Sound Ideas, ZIP, CARTOON - QUICK WHISTLE ZIP IN (Used on the title screen when the game's logo crashes down.)
- Sound Ideas, ZIP, CARTOON - QUICK WHISTLE ZIP OUT, HIGH
- Sound Ideas, ZIP, CARTOON - RICCO ZIP IN 02
- Sound Ideas, ZIP, CARTOON - SHARP ZIP
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