Soundeffects Wiki

Super Mario 3D World is a platform game developed and published by Nintendo for the Wii U in November 2013. It is the sixth original 3D platform game in the Super Mario series, the sequel to the 2011 Nintendo 3DS game Super Mario 3D Land. The game follows Mario and friends attempting to rescue fairy-like creatures called Sprixies from Bowser, who invades the realm known as the Sprixie Kingdom. The gameplay is similar to previous installments of the series, with players passing through individual levels to reach Bowser. The game features a character selector as well as introducing a power-up called the Super Bell, which turns the player into a cat, enabling them to climb walls and use a scratch attack.

Super Mario 3D World was acclaimed for its level design, presentation, replay value, and soundtrack, though some reviewers decried its unreliable camera in the multiplayer mode. The game was a financial success, with more than 5 million units sold worldwide and becoming the second best-selling game for the Wii U. An enhanced port with additional content, Super Mario 3D World + Bowser's Fury, was released for the Nintendo Switch on February 12, 2021.

Sound Effects Used

Note: Many of this game's non-stock sounds (ie, the sound used when collecting a coin) were re-used in Super Mario Odyssey.

SMW Sounds

Numerous sound effects and small portions of music from Super Mario World can be heard when attacking/interacting with the wreckage of Bowser's car in the "The Great Tower of Bowser Land" level. The audio clips are in very low and compressed quality, as if they are coming from the car itself.

Image Gallery

Super Mario 3D World/Image Gallery

Audio Samples

Super Mario 3D World/Audio Samples