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==Sound Effects Used== |
==Sound Effects Used== |
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* [[Boo Laugh 1]] (Used for both Boos ''<u>'''AND'''</u>'' Dry Bones.) |
* [[Boo Laugh 1]] (Used for both Boos ''<u>'''AND'''</u>'' Dry Bones.) |
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+ | * [[Modern Mario Coin Sound]] (debut) |
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* [[Sound Ideas, BELL, DESK - DESK BELL: SINGLE RING]] (Used when a switch's timer runs out and as a sample in the song "Block Theme (Three In A Row)".) |
* [[Sound Ideas, BELL, DESK - DESK BELL: SINGLE RING]] (Used when a switch's timer runs out and as a sample in the song "Block Theme (Three In A Row)".) |
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+ | * [[Sound Ideas, CARTOON, BEE - BEE BUZZING AROUND, FLY, INSECT]] (Used for Stingbies.) |
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* [[Sound Ideas, CARTOON, BIRD - HEAD BONK BIRDS CHIRPING]] (Used whenever Boom Boom gets dizzy after using his spinning attack.) |
* [[Sound Ideas, CARTOON, BIRD - HEAD BONK BIRDS CHIRPING]] (Used whenever Boom Boom gets dizzy after using his spinning attack.) |
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* [[Sound Ideas, CARTOON, DRIP - SINGLE DRIP, WATER, DROP 01]] (Used when climbing things.) |
* [[Sound Ideas, CARTOON, DRIP - SINGLE DRIP, WATER, DROP 01]] (Used when climbing things.) |
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* [[Sound Ideas, CARTOON, HIT - BIG, HEAVY METALLIC HIT]] (Used in the post-final boss cutscene when a rock collides with Bowser's head.) |
* [[Sound Ideas, CARTOON, HIT - BIG, HEAVY METALLIC HIT]] (Used in the post-final boss cutscene when a rock collides with Bowser's head.) |
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+ | * [[Sound Ideas, DOG, ROTTWEILER - MEDIUM DOG, BARKING, ANIMAL]] (Used for Chain Chomps.) |
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* [[Sound Ideas, DOOR, WOOD - FRONT DOOR: CLOSE]] |
* [[Sound Ideas, DOOR, WOOD - FRONT DOOR: CLOSE]] |
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* [[Sound Ideas, DOOR, WOOD - FRONT DOOR: OPEN]] |
* [[Sound Ideas, DOOR, WOOD - FRONT DOOR: OPEN]] |
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* [[Sound Ideas, FLAG - SMALL FLAG: SINGLE FLAP]] |
* [[Sound Ideas, FLAG - SMALL FLAG: SINGLE FLAP]] |
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* [[Sound Ideas, FOOTSTEPS, METAL - BOOTS: WALK]] |
* [[Sound Ideas, FOOTSTEPS, METAL - BOOTS: WALK]] |
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− | * [[Sound Ideas, POTTERY - CLAY POT: BREAK, CRASH, SMASH 02]] |
+ | * [[Sound Ideas, POTTERY - CLAY POT: BREAK, CRASH, SMASH 02]] (Used when a Koopa Troopa's shell shatters after falling off the edge of a platform or cliff.) |
* [[Sound Ideas, SCI FI - SINGLE LARGE ELECTRONIC CHIME HIT AND RING]] (Used in a high pitch in the final castle intro cutscene when the stone Bowser head's eyes glow.) |
* [[Sound Ideas, SCI FI - SINGLE LARGE ELECTRONIC CHIME HIT AND RING]] (Used in a high pitch in the final castle intro cutscene when the stone Bowser head's eyes glow.) |
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* [[Sound Ideas, ZIP, CARTOON - BIG WHISTLE ZING OUT]] (Heard only when long jumping in various pitches.) |
* [[Sound Ideas, ZIP, CARTOON - BIG WHISTLE ZING OUT]] (Heard only when long jumping in various pitches.) |
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</gallery> |
</gallery> |
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[[Category:VIDEO GAMES]] |
[[Category:VIDEO GAMES]] |
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− | [[Category:Nintendo 3DS Games]] |
+ | [[Category:Nintendo 3DS Video Games]] |
[[Category:Super Mario Bros. Franchise]] |
[[Category:Super Mario Bros. Franchise]] |
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[[Category:2011 Made]] |
[[Category:2011 Made]] |
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[[Category:2010s Video Games]] |
[[Category:2010s Video Games]] |
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[[Category:Shigetoshi Gohara]] |
[[Category:Shigetoshi Gohara]] |
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+ | [[Category:Video Games That Use ZIP, CARTOON - BIG WHISTLE ZING OUT]] |
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+ | [[Category:Video Games that have music composed by Asuka Hayazaki]] |
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+ | [[Category:Video Games that have music composed by Takeshi Hama]] |
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+ | [[Category:Video Games that have music composed by Mahito Yokota]] |
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+ | [[Category:Nintendo Video Games]] |
Revision as of 06:20, 6 August 2020
Super Mario 3D Land is a 2011 3D platforming game developed and published by Nintendo for the Nintendo 3DS.
Sound Effects Used
- Boo Laugh 1 (Used for both Boos AND Dry Bones.)
- Modern Mario Coin Sound (debut)
- Sound Ideas, BELL, DESK - DESK BELL: SINGLE RING (Used when a switch's timer runs out and as a sample in the song "Block Theme (Three In A Row)".)
- Sound Ideas, CARTOON, BEE - BEE BUZZING AROUND, FLY, INSECT (Used for Stingbies.)
- Sound Ideas, CARTOON, BIRD - HEAD BONK BIRDS CHIRPING (Used whenever Boom Boom gets dizzy after using his spinning attack.)
- Sound Ideas, CARTOON, DRIP - SINGLE DRIP, WATER, DROP 01 (Used when climbing things.)
- Sound Ideas, CARTOON, HIT - BIG, HEAVY METALLIC HIT (Used in the post-final boss cutscene when a rock collides with Bowser's head.)
- Sound Ideas, DOG, ROTTWEILER - MEDIUM DOG, BARKING, ANIMAL (Used for Chain Chomps.)
- Sound Ideas, DOOR, WOOD - FRONT DOOR: CLOSE
- Sound Ideas, DOOR, WOOD - FRONT DOOR: OPEN
- Sound Ideas, EXPLOSION - ENERGY BLAST, ELECTRONIC (Used in the post-final boss cutscene when Bowser falls into the lava.)
- Sound Ideas, EXPLOSION - LARGE EXPLOSION 02 (Used for many things, including large impacts (such as those made by Thwomps), Bob-omb explosions, and Bill Blasters firing.)
- Sound Ideas, FIRE, BALL - SHORT, LARGE BURST OF FLAME 01
- Sound Ideas, FLAG - SMALL FLAG: SINGLE FLAP
- Sound Ideas, FOOTSTEPS, METAL - BOOTS: WALK
- Sound Ideas, POTTERY - CLAY POT: BREAK, CRASH, SMASH 02 (Used when a Koopa Troopa's shell shatters after falling off the edge of a platform or cliff.)
- Sound Ideas, SCI FI - SINGLE LARGE ELECTRONIC CHIME HIT AND RING (Used in a high pitch in the final castle intro cutscene when the stone Bowser head's eyes glow.)
- Sound Ideas, ZIP, CARTOON - BIG WHISTLE ZING OUT (Heard only when long jumping in various pitches.)
- Sound Ideas, ZIP, CARTOON - QUICK WHISTLE ZIP IN (Heard when exiting statue mode.)