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==Sound Effects Used==
 
==Sound Effects Used==
 
* [[Boo Laugh 1]] (Used for both Boos ''<u>'''AND'''</u>'' Dry Bones.)
 
* [[Boo Laugh 1]] (Used for both Boos ''<u>'''AND'''</u>'' Dry Bones.)
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* [[Modern Mario Coin Sound]] (debut)
 
* [[Sound Ideas, BELL, DESK - DESK BELL: SINGLE RING]] (Used when a switch's timer runs out and as a sample in the song "Block Theme (Three In A Row)".)
 
* [[Sound Ideas, BELL, DESK - DESK BELL: SINGLE RING]] (Used when a switch's timer runs out and as a sample in the song "Block Theme (Three In A Row)".)
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* [[Sound Ideas, CARTOON, BEE - BEE BUZZING AROUND, FLY, INSECT]] (Used for Stingbies.)
 
* [[Sound Ideas, CARTOON, BIRD - HEAD BONK BIRDS CHIRPING]] (Used whenever Boom Boom gets dizzy after using his spinning attack.)
 
* [[Sound Ideas, CARTOON, BIRD - HEAD BONK BIRDS CHIRPING]] (Used whenever Boom Boom gets dizzy after using his spinning attack.)
 
* [[Sound Ideas, CARTOON, DRIP - SINGLE DRIP, WATER, DROP 01]] (Used when climbing things.)
 
* [[Sound Ideas, CARTOON, DRIP - SINGLE DRIP, WATER, DROP 01]] (Used when climbing things.)
 
* [[Sound Ideas, CARTOON, HIT - BIG, HEAVY METALLIC HIT]] (Used in the post-final boss cutscene when a rock collides with Bowser's head.)
 
* [[Sound Ideas, CARTOON, HIT - BIG, HEAVY METALLIC HIT]] (Used in the post-final boss cutscene when a rock collides with Bowser's head.)
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* [[Sound Ideas, DOG, ROTTWEILER - MEDIUM DOG, BARKING, ANIMAL]] (Used for Chain Chomps.)
 
* [[Sound Ideas, DOOR, WOOD - FRONT DOOR: CLOSE]]
 
* [[Sound Ideas, DOOR, WOOD - FRONT DOOR: CLOSE]]
 
* [[Sound Ideas, DOOR, WOOD - FRONT DOOR: OPEN]]
 
* [[Sound Ideas, DOOR, WOOD - FRONT DOOR: OPEN]]
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* [[Sound Ideas, FLAG - SMALL FLAG: SINGLE FLAP]]
 
* [[Sound Ideas, FLAG - SMALL FLAG: SINGLE FLAP]]
 
* [[Sound Ideas, FOOTSTEPS, METAL - BOOTS: WALK]]
 
* [[Sound Ideas, FOOTSTEPS, METAL - BOOTS: WALK]]
* [[Sound Ideas, POTTERY - CLAY POT: BREAK, CRASH, SMASH 02]] (Heard after a Koopa Troopa shell falls off the edge.)
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* [[Sound Ideas, POTTERY - CLAY POT: BREAK, CRASH, SMASH 02]] (Used when a Koopa Troopa's shell shatters after falling off the edge of a platform or cliff.)
 
* [[Sound Ideas, SCI FI - SINGLE LARGE ELECTRONIC CHIME HIT AND RING]] (Used in a high pitch in the final castle intro cutscene when the stone Bowser head's eyes glow.)
 
* [[Sound Ideas, SCI FI - SINGLE LARGE ELECTRONIC CHIME HIT AND RING]] (Used in a high pitch in the final castle intro cutscene when the stone Bowser head's eyes glow.)
 
* [[Sound Ideas, ZIP, CARTOON - BIG WHISTLE ZING OUT]] (Heard only when long jumping in various pitches.)
 
* [[Sound Ideas, ZIP, CARTOON - BIG WHISTLE ZING OUT]] (Heard only when long jumping in various pitches.)
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</gallery>
 
</gallery>
 
[[Category:VIDEO GAMES]]
 
[[Category:VIDEO GAMES]]
[[Category:Nintendo 3DS Games]]
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[[Category:Nintendo 3DS Video Games]]
 
[[Category:Super Mario Bros. Franchise]]
 
[[Category:Super Mario Bros. Franchise]]
 
[[Category:2011 Made]]
 
[[Category:2011 Made]]
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[[Category:2010s Video Games]]
 
[[Category:2010s Video Games]]
 
[[Category:Shigetoshi Gohara]]
 
[[Category:Shigetoshi Gohara]]
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[[Category:Video Games That Use ZIP, CARTOON - BIG WHISTLE ZING OUT]]
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[[Category:Video Games that have music composed by Asuka Hayazaki]]
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[[Category:Video Games that have music composed by Takeshi Hama]]
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[[Category:Video Games that have music composed by Mahito Yokota]]
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[[Category:Nintendo Video Games]]

Revision as of 06:20, 6 August 2020

Super Mario 3D Land Box Art

Super Mario 3D Land is a 2011 3D platforming game developed and published by Nintendo for the Nintendo 3DS.

Sound Effects Used

Image Gallery