
Star Wars: X-Wing is a space simulation video game, the first of the X-Wing combat flight simulation games series. The player's character flies starfighters, including the eponymous X-wing, for the Rebel Alliance as part of a narrative that precedes and parallels the events of the original Star Wars film.
Designed by Lawrence Holland and Edward Kilham's Totally Games for LucasArts, X-Wing was one of the first games to use 3D polygon graphics for spaceships and the first non-adventure game to use the iMUSE music system. The game was updated and re-released several times, and was followed by three sequels. X-Wing was a best-seller and received critical acclaim.
The Audio Post-Production Services were provided by Skywalker Sound; with Ben Burtt as the original sound designer, uncredited. Clint Bajakian and Robin Goldstein are the Sound Effects Editors, since it's possible that they did the sound at LucasArts.
Storyline
Be a Rebel pilot during the Galactic Civil War. Fly the most famous Star Wars starfighters in furious battles against Imperial pilots.
Also See
- Star Wars: TIE Fighter
- Star Wars: X-Wing vs. TIE Fighter
- Star Wars: X-Wing Alliance
Sound Effects Used
- Hollywoodedge, Crash Metal Shatter PE110301
- Hollywoodedge, Elevator Servo Motor PE202201
- Hollywoodedge, Explosion Large Shar PE097801/901
- Hollywoodedge, Screams 5 Man InsaneT PE134601
- SKYWALKER, BULLET - OMNIDROID LASER GUN, SCREAM-LIKE
- SKYWALKER, ELECTRICITY - PULSE SHRIEK 02
- SKYWALKER, MOTOR - DUM-E STEADY
- SKYWALKER, SCI-FI - ROBOT PROBE'S EYE SENSOR
- SKYWALKER, SCI-FI GUN - TIE FIGHTER GUN
- SKYWALKER, SCI-FI GUN - X-WING FIGHTER GUN
- SKYWALKER, SPACECRAFT - TIE FIGHTER ROAR BY 01
- SKYWALKER, WHOOSH - SCREAM-LIKE PASS BY
- SKYWALKER, WHOOSH - SINGLE WHOOSH
- Sound Ideas, EXPLOSION - SMALL BLAST 02 (Universal Studios)
- Sound Ideas, ROCKS, EARTHQUAKE - RUMBLE, CREAKS, CRASHES, TUMBLING, AVALANCHE