
EU: October 31, 2005
NA: November 1, 2005
Star Wars: Battlefront II is a 2005 first-person shooter and third-person shooter video game based on the Star Wars film franchise. Developed by Pandemic Studios and published by LucasArts, it is a sequel to 2004's Star Wars: Battlefront and the second game in the Star Wars: Battlefront series. The game was released in PAL regions on October 31, 2005, on the PlayStation 2, PlayStation Portable (PSP), Microsoft Windows, and Xbox platforms, and in North America on November 1 of the same year. It was released on the PlayStation Store on October 20, 2009, for download on the PSP. The PSP version was developed by Savage Entertainment.
The game features new vehicles, characters, game mechanics, maps, and missions compared to the original Battlefront. Unlike its predecessor, Battlefront II features a more narrative-based campaign, retelling portions of the Star Wars story from the point of view of a veteran Imperial Stormtrooper, reminiscing about his tour of duty in service of both the Galactic Republic and the Galactic Empire. Gameplay additions over Battlefront include the use of Jedi and Sith, additional game modes such as hero assault, and objective-based space battles.
Battlefront II was well received, with the PlayStation 2 and Xbox versions scoring in the mid 80s at aggregators GameRankings and Metacritic. The PC version scored slightly lower at both sites, scoring a 76.60% at GameRankings and 78 at Metacritic. The PSP version was the worst received, scoring 70.93% at GameRankings and 69 at Metacritic. Reviewers generally praised the narrative-based story; however, some felt that the upgrades from the original were not enough to merit the price. Like the original game, it was a commercial success.
GameSpy Technology scheduled a shut-down across all titles using the service for May 31, 2014, which included Star Wars: Battlefront II for PC, PS2, and Xbox. Electronic Arts announced it would extend support for Battlefront II until June 30, 2014. The extended support ended on July 25, 2014, taking all GameSpy online video games across all platforms offline. The Windows version was added to a list of supported games on GameRanger on May 31, 2014, which allows for continued online play. On October 2, 2017, multiplayer for the Windows version was again enabled, allowing for Steam and GOG cross-play. As of April 26, 2018, Battlefront II is now backwards compatible on the Xbox One and has enhanced graphics for the Xbox One X. The DLC that originally came out exclusively for the original Xbox version of the game was released for the Xbox One version in June 2019.
Sound Effects Used[]
- Darth Vader's Breathing Sound
- Hollywoodedge, Bullet Ricochet OffD PE097201
- Hollywoodedge, Pig Squeal MultipleH AT047601 (The 1st squeal is used to accentuate some explosions.)
- Hollywoodedge, Synth Gun Shot Ricoch PE206601/GUN, LASER - LASER GUN: SINGLE SHOT 01
- Hollywoodedge, Telemetr Y Beeps Std PE190501
- Jurassic Park, Velociraptor - Roar (Used as background ambience on Felucia.)
- SKYWALKER, ALARM - IMPERIAL SIREN
- SKYWALKER, ANIMAL, ALIEN - WOOKIEE CALL 01
- SKYWALKER ASTROMECH CRITICAL SCREAM
- SKYWALKER, BEEP - ARTOO'S BEEPING SOUNDS
- SKYWALKER, BULLET - BULLETS STRIKING METAL
- SKYWALKER, CRUNCH - CRUNCHING CHOKE
- SKYWALKER, ELECTRICITY - ELECTRIC 'FRAP' ZAP
- SKYWALKER, ELECTRICITY - THE FORCE WHINE
- SKYWALKER, ENGINE - PODRACER GEAR SHIFT
- SKYWALKER EXPLOSION 01
- SKYWALKER EXPLOSION 05
- SKYWALKER EXPLOSION 07
- SKYWALKER EXPLOSION 14
- SKYWALKER EXPLOSION 15
- SKYWALKER EXPLOSION 16
- SKYWALKER EXPLOSION 23
- SKYWALKER, EXPLOSION - BIG CRUNCH (Several edited variants are used for the footstep sounds of the AT-ST, AT-AT, and AT-TE Walkers.)
- SKYWALKER, EXPLOSION - CONCUSSIVE BLAST (2nd explosion only.)
- SKYWALKER, EXPLOSION - CRACKLING EXPLOSION, LARGE 01
- SKYWALKER, EXPLOSION - DEEP THUMP AND CRACKLE
- SKYWALKER, EXPLOSION - MASSIVE EXPLOSION, LOUD, HYPER-REALISTIC
- SKYWALKER, EXPLOSION - MEDIUM SET-OFF WITH WHISTLE (Heard in a very high pitch.)
- SKYWALKER, EXPLOSION - SHORT, MEDIUM EXPLOSION
- SKYWALKER, EXPLOSION - SMALL EXPLOSION
- SKYWALKER, EXPLOSION - TANK FIRE
- SKYWALKER, EXPLOSION - THERMAL DETONATOR: CHARGE 01
- SKYWALKER, EXPLOSION - THERMAL DETONATOR: CHARGE 02
- SKYWALKER, FIRE - FLAMES QUICK ROAR BY 01
- SKYWALKER HIGH-PITCHED POW SOUND
- SKYWALKER, HISS - BLAST DOOR OPEN
- SKYWALKER, HISS - HARPOON LAUNCHER, WEAPON
- SKYWALKER, HYDRAULIC - VARIOUS BIG WHIRS (Mainly used for the Walker vehicles when they move.)
- SKYWALKER, JET - ARTOO'S ROCKET THRUSTERS (Used as background ambience on Mustafar.)
- SKYWALKER LIGHTSABER SOUND
- SKYWALKER, METAL - BIG VEHICLE CRASH
- SKYWALKER, METAL - DROIDEKA RATCHETING
- SKYWALKER, METAL - MACHINERY NOISES
- SKYWALKER, METAL - SLIGHT BANGING (Used whenever the player enters/exits a vehicle or turret.)
- SKYWALKER, ROAR - RANCOR ROAR
- SKYWALKER, SCI FI GUN - AT-AT GUN
- SKYWALKER, SCI-FI GUN - CHEWIE'S BOWCASTER GUN
- SKYWALKER, SCI-FI GUN - DROIDEKA BLASTER FIRE
- SKYWALKER, SCI-FI GUN - DROID GUNSHIP MISSILE FIRE
- SKYWALKER, SCI-FI GUN - GEONOSIAN BLASTER FIRE
- SKYWALKER, SCI-FI GUN - PADME'S BLASTER PISTOL
- SKYWALKER, SCI-FI GUN - STAR DESTROYER TURBOLASER GUN
- SKYWALKER, SCI-FI GUN - TIE FIGHTER GUN
- SKYWALKER, SCI-FI GUN - X-WING FIGHTER GUN
- SKYWALKER, SPACECRAFT - LAAT IDLE
- SKYWALKER, SPACECRAFT - LAAT PASS BY
- SKYWALKER, WHOOSH - POWERFUL SCI-FI WHOOSH
- SKYWALKER, WHOOSH - SYNTHESIZED JET FLY BY
- SoundDogs, Sparks, Explosive, Zaps, Violent
- Sound Ideas, AMBIENCE, SWAMP - SWAMP, VERY ACTIVE, THICK & WET
- Sound Ideas, CARTOON, AIRPLANE - PROP PLANE POWER DIVE SCREAM
- Sound Ideas, RICOCHET - CARTOON RICCO 03 (Used for explosions, processed into various pitches.)
- Sound Ideas, SCI FI - ROCKET LAND SPEEDER: APPROACH AND PASS BY (Heard in the Mos Eisley level in the background.)
- Sound Ideas, SCI FI - ROCKET LAND SPEEDER: PASS BY SLOW (Heard in the Mos Eisley level in the background.)
- Sound Ideas, THUNDER - THUNDER CLAP AND RUMBLE, WEATHER 01 (Series 6000) (Mainly used on the Kamino map.)