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This sound effect can be found on The General Series 6000 Sound Effects Library, which was made by Sound Ideas.


Basic Info

  • First recorded: Around 1991 - 1992
  • Creator: Mike McDonough
  • Owner: Sound Ideas (1993-present)
  • Origin: United States
  • ​​​​​​ Year debut: 1993
  • First heard: Doom
  • Area used: Worldwide

This creature effect was created in around 1991 to 1992 by Mike McDonough, by mixing sound recordings of pigs or wild boars to thematically give the impression of a bone-chilling roar from a large monster. The first few seconds of the sound were used in retail versions of Doom in 1993, as an alert sound for the game's final boss, the Spider Mastermind (albeit higher-pitched).

By 1994 and onward, this has been used for various large creatures in some animated TV shows and movies, the most famous of which is often heard for Gyarados in the Pokemon anime. Though somewhat frequently used by some studios, this creature effect is not as used as often as the Sharptooth sounds (also from the same library), Jurrasic Park's T-Rex, Godzilla, and the King Kong roars.

Clean, Full Length and Unedited Link to the Sound Effect

SourceAudio

Used In

TV Shows

Movies

Commercials

  • Coppertone - Powerpuff Girls (Heard once in a low pitch, when Mojo Jojo appears in Blossom's thought bubble.)

Video Games

3DS:

DS:

GameCube:

GBA:

  • Super Mario Advance 2: Super Mario World (The edited version from Super Mario 64 is used as the Koopalings' death cry.)

N64:

Nintendo Virtual Console:

SNES:

  • Clock Tower (Used in the Trophy Room)

PC:

  • Bionicle: Battle for Power (Commonly played when Makuta are defeated or when they combine with a Shadow Matoran.)
  • Clock Tower for Windows 95 (Used in the Trophy Room)
  • Doom (Used in a high pitch for the Spider Mastermind.)
  • Doom 3 (Heard as part of one of the Wraith's death sounds; somewhat obscured due to a sound design process.)
  • Gothic (Used as the molerat's death sound.)
  • Lost Planet 3
  • Quake II Mission Pack: The Reckoning (Heard briefly when Gekk take damage or are killed.)
  • Serious Sam 2 (Normal and reversed playback for ScorpSoldiers; very high pitched)
  • StarCraft 2 (Only a tiny fraction of the scream is used to accent an explosion, when a structure is destroyed.)
  • Transformers: Fall of Cybertron (Heard once in a quicktime event when Grimlock is about to attack Shockwave; modified.)
  • Warcraft III: Reign of Chaos (Heard when Quilboars get killed in battle.)
  • X-COM: UFO Defense (A high pitched, reversed, and edited version is used for Mutons.)

PlayStation 1:

  • Resident Evil 1 (1996) (Heard once in the opening cinematic.)

PlayStation 3:

  • Dante's Inferno (Video Game) (Sometimes heard when Cerberus gets stunned.)
  • Lost Planet 3
  • Transformers: Fall of Cybertron (Heard once in a quicktime event when Grimlock is about to attack Shockwave; modified.)

PlayStation 4:

  • Transformers: Fall of Cybertron (Heard once in a quicktime event when Grimlock is about to attack Shockwave; modified.)

Wii:

Xbox:

  • Serious Sam 2 (Normal and reversed playback for ScorpSoldiers; very high pitched)

Xbox 360:

  • Dante's Inferno (Video Game) (Sometimes heard when Cerberus gets stunned.)
  • Lost Planet 3
  • Transformers: Fall of Cybertron (Heard once in a quicktime event when Grimlock is about to attack Shockwave; modified.)

Xbox One:

  • Transformers: Fall of Cybertron (Heard once in a quicktime event when Grimlock is about to attack Shockwave; modified.)

Music Videos

  • FRED - My Babysitter's a Vampire (2010)

Trailers

  • The X-Files Home Videos - Seasons 1-3 (1993-1995) Trailer (Heard once when a brief clip from 'Jose Chung's "From Outer Space" was shown; not heard in the actual episode itself otherwise.)

Web Originals

  • Lenore, the Cute Little Dead Girl (2002) (Heard once in "Lenore's Last (Part 2)".)

YouTube Videos

Anime

Image Gallery

Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL DEATH SCREAM/Image Gallery

Audio Samples

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