Soundeffects Wiki
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===Video Games===
 
===Video Games===
 
Gameboy Advance:
 
Gameboy Advance:
* Tom Clancy's Splinter Cell
+
* [[Tom Clancy's Splinter Cell]]
 
PC:
 
PC:
* Call of Duty: Modern Warfare 2 (Video Game) (Plays a bit faster for Tactical Nuke warnings.)
+
* [[Call of Duty: Modern Warfare 2 (Video Game)]] (Plays a bit faster for Tactical Nuke warnings.)
* Half-Life 2: Episode 2 (Video Game)
+
* [[Half-Life 2: Episode 2 (Video Game)]]
 
Nintendo 64:
 
Nintendo 64:
* Perfect Dark
+
* [[Perfect Dark]]
 
Nintendo GameCube:
 
Nintendo GameCube:
* Metroid Prime
+
* [[Metroid Prime]]
 
Nintendo 3DS:
 
Nintendo 3DS:
 
* [[Mario & Luigi: Dream Team]] (Heard when Pi'illodium starts its self-destruct sequence.)
 
* [[Mario & Luigi: Dream Team]] (Heard when Pi'illodium starts its self-destruct sequence.)

Revision as of 17:36, 28 May 2019

This sound effect can be found on Series 8000 Science Fiction Sound Effects Library, which was made by Sound Ideas.

Clean, Full Length and Unedited Link to the Sound Effect

AudioMicro

Used In

TV Shows

Movies

Video Games

Gameboy Advance:

  • Tom Clancy's Splinter Cell

PC:

  • Call of Duty: Modern Warfare 2 (Video Game) (Plays a bit faster for Tactical Nuke warnings.)
  • Half-Life 2: Episode 2 (Video Game)

Nintendo 64:

Nintendo GameCube:

Nintendo 3DS:

PlayStation2

Commercials

Trailers

Anime

YouTube Videos

Image Gallery

See Sound Ideas, ALARM - WARNING SYSTEM: INTRUDER ALERT, SCI FI 02/Image Gallery

Audio Samples

Normal Version: Edited version as heard in The Adventures of Jimmy Neutron: Boy Genius: