October 18, 1996
Sonic's Schoolhouse is an educational video game in the Sonic the Hedgehog series developed by BAP Interactive and Orion Interactive and published by Sega Entertainment. The game uses interactive classroom challenges to teach children from kindergarten through fourth grade mathematics, reading, and spelling.
Sonic's Schoolhouse was released for PC in the United States on October 18, 1996. It was set to be the first in a series of educational Sonic games, but no sequels were released.
Gameplay[]
Sonic's Schoolhouse is played from a first-person perspective in a world with little variation in height, made of mostly right angles. Sega Entertainment CEO Shinobu Toyoda cited the game as being "like 'Doom' for kids, but instead of being in dark hallways fighting bad guys, kids are in a brightly-colored 3D schoolhouse."
There are three subjects taught in the game: math (one addition/multiplication, one subtraction/division), reading, and spelling.The player can choose which classroom to visit and answer questions written on the blackboards. Nearby answers, that include balloons with pictures on them and bouncing letters and numbers, can be picked up and inserted on the blackboard to answer. If the player gets all ten answers correct, Sonic will hold up two sparklers in the post exercise cutscene, saying "You got all ten right! Great job!" Each level features four regular questions and six hidden questions, with the latter being behind locked doors that are opened by answering correctly.
In addition, players can earn access to two mini-games on the playground, 3D Concentration and Ring Hunt, along with a field trip section that gives them numerous facts on the various animals in the game through video clips played on the school bus's windshield. By going through the purple door at the end of the hallway, the player can access the playground where the recess mini-games take place. Once in the fenced off area behind the building, the player is given the choice between two drawings on the fence. Clicking on either of these will take the player to its corresponding mini-game. On the opposite end of the school is a yellow door with a school bus on it. This leads to the field trip portion of the game. By interacting with the bus that is parked in front of the school, the field trip will begin.
Rather than being playable, Sonic acts as the teacher. The player instead chooses from numerous animals to play as. Dr. Robotnik and his Badniks also show up to steal answersor, in the Ring Hunt mini-game, get in the way of collecting rings.
At the conclusion of the game, the player can physically print a list of all the correct answers, as well as a certificate showing the number of gumballs they earned in gameplay.
Sound Effects Used[]
- Sound Ideas, BEAR - GROWL, ANIMAL 02
- Sound Ideas, CARTOON, BOING - JEWS HARP BOING
- Sound Ideas, CARTOON, BOUNCE - FAST, VARIED JEWS HARP BOUNCING
- Sound Ideas, CARTOON, MONKEY - CHATTERING, ANIMAL 01
- Sound Ideas, CARTOON, VOCAL - SMALL LAUGH, HUMAN
- Sound Ideas, CARTOON, YELL - 'YAHOO', COWBOY
- Sound Ideas, COW - SINGLE MOO, ANIMAL 02 (-1 pitched)
- Sound Ideas, ELEPHANT - ELEPHANT TRUMPETING, THREE TIMES, ANIMAL (1st/3rd trumpet; +1 pitched)
Image Gallery[]
Sonic's Schoolhouse/Image Gallery