Pokémon Red Version and Pokémon Blue Version are 1996 role-playing video games developed by Game Freak and published by Nintendo for the Game Boy. They are the first installments of the Pokémon video game series. They were first released in Japan in 1996 as Pocket Monsters Red and Pocket Monsters Green, with the special edition Pocket Monsters Blue being released in Japan later that same year. The games were later released as Pokémon Red and Pokémon Blue in North America and Australia in 1998 and Europe in 1999. Pokémon Red and Pokémon Blue combined Red/Green/Blue for release outside of Japan.
Pokémon Yellow Version: Special Pikachu Edition, often referred to as simply Pokémon Yellow, is an improved version released in Japan in 1998 and in other regions in 1999 and 2000. Remakes of Red and Green, Pokémon FireRed and LeafGreen, were released for the Game Boy Advance in 2004. Red, Blue, and Yellow–in addition to Green in Japan–were re-released on the Nintendo 3DS Virtual Console service on Nintendo eShop as emulated versions of the originals, in 2016 as a commemoration of the franchise's 20th anniversary.
The player controls the protagonist from an overhead perspective and navigates him throughout the fictional region of Kanto in a quest to master Pokémon battling. The goal of the games is to become the champion of the Indigo League by defeating the eight Gym Leaders and then the top four Pokémon trainers in the land, the Elite Four. Another objective is to complete the Pokédex, an in-game encyclopedia, by obtaining the 151 available Pokémon. Red and Blue utilize the Game Link Cable, which connects two Game Boy systems together and allows Pokémon to be traded or battled between games. Both titles are independent of each other but feature the same plot, and while they can be played separately, it is necessary for players to trade between both games in order to obtain all of the original 151 Pokémon.
Red and Blue were well received with critics praising the multiplayer options, especially the concept of trading. They received an aggregated score of 89% on GameRankings and are considered among the greatest games ever made, perennially ranked on top game lists including at least four years on IGN's "Top 100 Games of All Time". The games' releases marked the beginning of what would become a multibillion-dollar franchise, jointly selling over 300 million copies worldwide. In 2009 they were declared by IGN to be the "Best selling RPG on the Game Boy" and "Best selling RPG of all time".
Summary[]
Illustrating the original Pokémon gameplay concepts, the player (canonically known as Red) begins his game in Pallet Town, a small town in the Kanto region, on the same day as his former best friend and now rival. After meeting up with Professor Oak while trying to leave for Route 1, both the player and their rival are asked by Oak to choose a starter Pokémon, Bulbasaur, Charmander, or Squirtle, from the desk near him. Oak allows the player to choose first and the rival quickly gets jealous, chooses the starter whose type is super-effective against the player's starter, then challenges the player to a battle. After the battle, Oak allows the two new Trainers to leave for their journey across Kanto. Stopping in Viridian City's Poké Mart, the player will find that a package has come in for the professor, and the clerk asks that it be delivered to him. After this has been completed the professor gives one Pokédex to the player and one to the rival, and sends them on their way. Viridian City has a Gym; however, it is locked.
From here, the player has his first encounter with other Trainers, on Route 2 and in Viridian Forest, and his first encounter with a Gym Leader: Brock the Rock-type Gym Leader of Pewter City. After his defeat, journeying along Route 3 and through Mt. Moon brings the player face to face with the regional villainous team, Team Rocket, who are attempting to extract rare Fossils from the cave. Their defeat allows the player to continue through the cave, obtain the Dome Fossil or Helix Fossil which can be regenerated into Kabuto and Omanyte, and continue onto Route 4, which leads directly into Cerulean City, where another Gym is. This one, however, is run by Misty, and specializes in Water-type Pokémon. To the north, as well, there are two routes leading up to Bill's cottage. On the way, the player is confronted with a trainer who tries to persuade him to join Team Rocket. When the player reaches Bill's cottage and frees him of his transformation into a Pokémon, he will give the player a ticket for the S.S. Anne, a luxury ship moored in Vermilion Harbor and filled with Trainers. Taking a shortcut through a house burglarized by Team Rocket, the player finally arrives at Route 5.
After traveling down Routes 5 and 6, using the Underground Path to bypass Saffron City, the player finally arrives in Vermilion. This city is home to another Pokémon Gym; however, the way to it is blocked by a small tree. The only thing to do is to show the ticket to the Sailor guarding the harbor, allowing entry into the S.S. Anne. It is here, after assisting the captain with his seasickness, that the player will obtain the first of the five Hidden Machines available in the game, containing Cut. With this, and the Cascade Badge, the tree blocking the way to Vermilion Gym can be easily cut through, and Lt. Surge, a Gym Leader specializing in Electric-types, can be challenged. From here, Route 11 beckons, as does Diglett's Cave, through which is the only way to get back to Route 2, and a second HM, containing Flash held by one of Professor Oak's aides on Route 2. The player takes a brief detour to Pewter City's museum's back entrance which was previously blocked due to a Cut-able tree, which can now easily be bypassed. The player obtains the Old Amber in the museum. Heading back to Diglett's Cave, and to Vermilion, the player must go to Cerulean and to the east, onto Route 9 and towards the Rock Tunnel.
Rock Tunnel, a still undeveloped natural tunnel between the sections of Route 10, is pitch black inside; for this reason, Flash is recommended, but not required, for navigation of it. Finally reaching Lavender Town, the only town in Kanto without a Pokémon Gym besides Pallet, there is not much to do; the local Pokémon Tower is haunted. From here, Route 8 leads to Saffron City, but it again must be bypassed by way of another Underground Path, which has its other entrance on Route 7, on the west side of Saffron. Celadon City, the home of the fourth Gym which specializes in Grass-type Pokémon, is just a short walk further. Like the Vermilion Gym, the Celadon Gym also has a small tree blocking the way to its entrance, and an old man outside.
The Rocket Game Corner in Celadon is not what it appears to be. In fact, the Game Corner itself is merely the above-ground portion of a sprawling underground complex: the Rocket Hideout. The Team Rocket boss, Giovanni, appears for the first time here, and after his defeat, flees, leaving behind a Silph Scope. A Silph Scope is required to fully navigate the Pokémon Tower inside of Lavender Town that the player encountered earlier.
After this, the Pokémon Tower can be navigated, and the ghosts haunting it are revealed to be Gastly and Haunter. In front of the stairs to the final floor, blocking the way, is also a final spirit, that of a deceased Marowak that was killed by Team Rocket when they captured her child. Making it all the way to the top reveals Mr. Fuji held hostage by Team Rocket grunts, who will leave when they are defeated. Fuji gives away the Poké Flute, and with that, the Snorlax blocking Route 11 and Route 16 can finally be moved away. Another HM, containing Fly, can be obtained easily by cutting away a tree blocking the northern section of Route 16. Now the player is presented with a choice of how to get to Fuchsia City. Traveling down either way the Snorlax are blocking, a faster way via Routes 16, 17, and 18 on Cycling Road, or down the Silence Bridge of Routes 12, 13, 14, and 15, inevitably brings one to the southernmost city in continental Kanto, Fuchsia City, home of Koga of the Poisonous Fuchsia Gym and the Kanto Safari Zone. The Safari Zone is currently running a contest: the person to reach a specific rest house first will win yet another HM, containing Surf. Finding the Safari Zone Warden's Gold Teeth also will have him reward the player with the final of Kanto's HMs, containing Strength.
The player then goes back to either Celadon City or Lavender Town, encountering the other Snorlax on the way back. After stopping off at the Celadon Department Store and buying a drink at a vending machine, Saffron City can finally be entered. However, Team Rocket is guarding almost every door in the city, including that of the local Pokémon Gym! One of the open buildings, however, is the unofficial Fighting-type Pokémon Gym. After the player defeats the Fighting Dojo, he is entitled to either a Hitmonchan or a Hitmonlee. The city's centerpiece building, Silph Co.'s headquarters, has also been infiltrated by the organization, and at the top, waiting in the boardroom, is the Team Rocket Boss, Giovanni, appearing for a second time, demanding that the president give him the Master Ball that the company had developed. After his defeat, he flees.
After Team Rocket clears out of Saffron City, all buildings previously blocked are now open, as well as the Gym. The Gym Leader, Sabrina, specializes in Psychic-types. The floor, as well, is covered in warp tiles that make it difficult to navigate. After Sabrina's defeat, the player makes his way back to Fuchsia City again and heads out to obtain the rest of the Badges. With six Badges in hand, and five HMs in the bag, finally the player can adventure onto the open sea of Routes 19 and 20. A short way across them, of course, is a minor obstacle: the Seafoam Islands. After they have been navigated through, the player can continue on Route 20 to Cinnabar Island, home of Blaine's Fire-type Gym. There are also several more facilities on the island, including one that actually revives Pokémon Fossils. After Blaine's defeat, only the final Gym, that of Viridian City, remains. Finally unlocked, the Gym, whose leader specializes in Ground-types, is revealed to be none other than the boss of Team Rocket himself, Giovanni! After his defeat, he vows to disband Team Rocket and disappears. Now with eight Badges, all that lies ahead is the Pokémon League at Indigo Plateau, conveniently at the end of Route 23.
The Elite Four await challengers, those who have proven themselves worthy by getting all eight Badges and making it through Victory Road will face them, in order. Lorelei, who trains Ice-type Pokémon is first, followed by Bruno, whose specialty is Fighting, Agatha, whose specialty is Ghost, and finally Lance, who specializes in Dragon-types. After defeating these four, the reigning Pokémon Champion challenges the player to a final battle, and the Champion is none other than the player's own rival! After his defeat, Oak arrives and tells the player that he won because he cares better for his Pokémon, and the player's current party are added to the Hall of Fame.
After the credits roll, the player is back in Pallet Town. The previously closed Cerulean Cave is now open, and the powerful Mewtwo can be found inside.
Release Date[]
- Pocket Monsters: Red and Green
JP: February 27, 1996 - Pocket Monsters: Blue
JP: October 15, 1996 (CoroCoro Comic)
JP: October 10, 1999 (retail) - Pokémon Red and Blue
NA: September 28, 1998
AU: 1998
EU: October 5, 1999
Sound Effects Used[]
- Poké Ball Poof
- Poké Ball Throw
- Pokémon A B Button Sound
- Pokémon Capture Sound
- Pokémon Damage
- Pokémon Fainting
- Pokémon Fly Sound
- Pokémon Healing Sound
- Pokémon Item Found Sound 1
- Pokémon Item Found Sound 2
- Pokémon Level Up
- Pokémon PC Bootup
- Pokémon Pokédex Sound 1
- Pokémon Pokédex Sound 2
- Pokémon Recovery Sound
- Pokémon Save Sound
- Silph Scope Sound