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Jurassic World: Dominion Dominates Fandom Wikis - The Loop
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December 14, 1996 (Japan)
February 10, 1997 (North America)
June 24, 1997 (Europe)
Mario Kart 64 is a video game released in 1996 for the Nintendo 64.
Sound Effects Used
- Anime Electronic Train Crossing Bell Sound 2 (Used in a low pitch for the train crossing signs in the Kalamari Desert track.)
- Boo Laugh 1
- Cuica 01 (used in various music tracks)
- KING KONG ROAR (Used for Bowser.)
- MK64 Boo Sound
- MK64 Item Box Break Sound
- MK64 Item Chosen Sound
- MK64 Item Roulette Sound
- MK64 Points Sound
- MK64 Shell Toss Sound
- SKYWALKER, WATER - LARGE SPLASH
- SM64 Penguin Sound
- SMW Yoshi Sound
- Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL GROWL 04 (An edited version of the 2nd half of the sound is used for the Bowser statue in the Bowser's Castle track.)
- Sound Ideas, AUTO, HORN - MEDIUM, ONE MEDIUM BLAST (Used for traffic in the Toad's Turnpike track.)
- Sound Ideas, AUTO, HORN - SMALL, ONE SHORT BEEP (Used for traffic in the Toad's Turnpike track.)
- Sound Ideas, AUTO, RACE, FORMULA 500 - PASS BY (Heard in the Nintendo logo.)
- Sound Ideas, AUTO, SKID - TIRE SKID 02 (Low Pitched)
- Sound Ideas, AUTO, SKID - TIRE SKID 03 (Used when turning on specific terrain, such as asphalt. However, there is a glitch in the game that causes this sound to occasionally play when turning on terrain where it would not usually play, such as dirt or snow.)
- Sound Ideas, AUTO, SPORTS CAR - IDLE, SHUT OFF ENGINE, THROATY EXHAUST (Used for Toad's kart's engine and the cars in the Toad's Turnpike track.)
- Sound Ideas, BIRD, BLUE JAY - SINGLE CALLS, ANIMAL 01 (The first call is used for the seagulls in the Koopa Troopa Beach track.)
- Sound Ideas, CARTOON, BUBBLE - HEAVY BUBBLING, LAVA
- Sound Ideas, COMEDY, ACCENT - SMALL JEWS HARP: HOPPING (A slightly cut off version of the last boing is used when a kart jumps.)
- Sound Ideas, COW - TWO MOOING, ANIMAL 01 (Used for the cows in the Moo Moo Farm track.)
- Sound Ideas, CRASH, JUNK - JUNK FALL AND CRASH (The last part of the sound is used in a low pitch whenever 2 characters bump into each other. Other portions of the sound are present in the game's files, as well.)
- Sound Ideas, DOG, ROTTWEILER - MEDIUM DOG, BARKING, ANIMAL (Used for the Chomps in the Rainbow Road track.)
- Sound Ideas, DOOR, WOOD - CLOSE 04
- Sound Ideas, EXPLOSION - LARGE EXPLOSION 06/07/08
- Sound Ideas, GLASS, SMASH - SMALL GLASS SHATTER AND TINKLE, CRASH 01
- Sound Ideas, MONKEY - SCREAMING, ANIMAL, APE 03 (The 2nd & 6th screams are used in various pitches for Donkey Kong's voice.)
- Sound Ideas, MONSTER - ROAR, ANIMAL 03 (Used for Bowser.)
- Sound Ideas, MONSTER - ROAR, ANIMAL 05 (Used for Bowser.)
- Sound Ideas, POTTERY - CLAY POT: BREAK, CRASH, SMASH 02 (Low Pitched)
- Sound Ideas, TRAIN, STEAM - WHISTLE, TRAIN CHUGGING (Used for the trains in the Kalimari Desert track.)