Soundeffects Wiki
(Adding categories)
No edit summary
Line 5: Line 5:
 
* [[Hollywoodedge, Bounce Boing Drum CRT016901]] (Heard whenever Sergeant Guy ground pounds the Banzai Bill Blaster during the Elite Trio fight. Can be hard to hear as the boss battle song "Never Let Up!" sort of drowns it out.)
 
* [[Hollywoodedge, Bounce Boing Drum CRT016901]] (Heard whenever Sergeant Guy ground pounds the Banzai Bill Blaster during the Elite Trio fight. Can be hard to hear as the boss battle song "Never Let Up!" sort of drowns it out.)
 
* [[Hollywoodedge, Cartoon Arrow Comi CRT2015102]] (The 2nd part of the sound is used when a Flounderflage enemy jumps.)
 
* [[Hollywoodedge, Cartoon Arrow Comi CRT2015102]] (The 2nd part of the sound is used when a Flounderflage enemy jumps.)
* [[Hollywoodedge, Fast Exit Whoosh Wh CRT2012901]] (The 1st part is only used when a Hermite Crab throws a shell)
+
* [[Hollywoodedge, Fast Exit Whoosh Wh CRT2012901]] (The 1st part is used when a Hermite Crab throws a shell.)
  +
* [[Hollywoodedge, Fast Swish CRT053906]]
 
* [[Hollywoodedge, Quick Swish By Wligh CRT053907]]/[[Sound Ideas, CARTOON, WHIZZ - QUICK ZING 02]]
 
* [[Hollywoodedge, Quick Swish By Wligh CRT053907]]/[[Sound Ideas, CARTOON, WHIZZ - QUICK ZING 02]]
 
* [[Hollywoodedge, Quick Whistle Zip By CRT057502]] (Heard whenever Bowser Jr. pulls an object out of his Koopa Clown Car.)
 
* [[Hollywoodedge, Quick Whistle Zip By CRT057502]] (Heard whenever Bowser Jr. pulls an object out of his Koopa Clown Car.)

Revision as of 01:42, 16 January 2019

Mario & Luigi - Dream Team Box Art

Mario & Luigi: Dream Team is a 2013 role-playing game developed by AlphaDream and published by Nintendo for the Nintendo 3DS.

Sound Effects Used

This game mainly uses Cartoon Trax Volume 1, Hanna-Barbera, and Warner Bros. sound effects, alongside minor selections from Series 8000, Series 6000, Premiere Edition Volume 1, Lucasfilm, and Cartoon Trax Volume 2.

Image Gallery