Soundeffects Wiki
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'''Mario & Luigi: Dream Team''' is a 2013 role-playing game developed by AlphaDream and published by Nintendo for the Nintendo 3DS.
 
'''Mario & Luigi: Dream Team''' is a 2013 role-playing game developed by AlphaDream and published by Nintendo for the Nintendo 3DS.
 
==Sound Effects Used==
 
==Sound Effects Used==
This game mainly uses [[Cartoon Trax Volume 1]], [[Hanna-Barbera Sound Effects Library|Hanna-Barbera]], and [[Warner Bros. Sound Effects Library|Warner Bros.]] sound effects, alongside minor selections from [[Series 8000 Science Fiction Sound Effects Library|Series 8000]], [[The General Series 6000 Sound Effects Library|Series 6000]], [[The Premiere Edition Volume 1|Premiere Edition Volume 1]], [[Wild World of Animals Sound Effects Library|Wild World of Animals]], and [[Cartoon Trax Volume 2]].
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This game mainly uses [[Cartoon Trax Volume 1]], [[Hanna-Barbera Sound Effects Library|Hanna-Barbera]], and [[Warner Bros. Sound Effects Library|Warner Bros.]] sound effects, alongside minor selections from [[Series 8000 Science Fiction Sound Effects Library|Series 8000]], [[The General Series 6000 Sound Effects Library|Series 6000]], [[The Premiere Edition Volume 1|Premiere Edition Volume 1]], [[Lucasfilm Sound Effects Library|Lucasfilm]], and [[Cartoon Trax Volume 2]].
 
* [[Hollywoodedge, Bounce Boing Drum CRT016901]] (Heard whenever Sargent Guy ground pounds the Banzai Bill Blaster during the Elite Trio fight. Can be hard to hear as the boss battle song "Never Let Up!" sort of drowns it out.)
 
* [[Hollywoodedge, Bounce Boing Drum CRT016901]] (Heard whenever Sargent Guy ground pounds the Banzai Bill Blaster during the Elite Trio fight. Can be hard to hear as the boss battle song "Never Let Up!" sort of drowns it out.)
 
* [[Hollywoodedge, Cartoon Arrow Comi CRT2015102]] (The 2nd part of the sound is used when a Flounderflage enemy jumps.)
 
* [[Hollywoodedge, Cartoon Arrow Comi CRT2015102]] (The 2nd part of the sound is used when a Flounderflage enemy jumps.)
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* [[Hollywoodedge, Slip Fall High Pitch CRT054304]] (The 1st part of the sound is heard during one of the Elite Trio's attacks.)
 
* [[Hollywoodedge, Slip Fall High Pitch CRT054304]] (The 1st part of the sound is heard during one of the Elite Trio's attacks.)
 
* [[Sound Ideas, ALARM - WARNING SYSTEM: INTRUDER ALERT, SCI FI 02]] (Heard when Pi'illodium starts its self-destruct sequence.)
 
* [[Sound Ideas, ALARM - WARNING SYSTEM: INTRUDER ALERT, SCI FI 02]] (Heard when Pi'illodium starts its self-destruct sequence.)
* [[Sound Ideas, ANIMAL, BAT - FRUIT BAT, CHATTERING SQUAWKS]] (The 1st squawk is used for the Antasma bats during the 1st fight against Bowser.)
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* [[Sound Ideas, BATS, FRUIT - 8 SHORT SQUAWKS, ANIMAL]] (The 7th squawk is used for the Antasma bats during the 1st fight against Bowser.)
 
* [[Sound Ideas, BITE, CARTOON - BIG CHOMP]] (Heard whenever Torkscrew eats something.)
 
* [[Sound Ideas, BITE, CARTOON - BIG CHOMP]] (Heard whenever Torkscrew eats something.)
 
* [[Sound Ideas, BOING, CARTOON - THIN WOOD BOING]] (Heard when Antasma (in pillow form) lands in the blimp at the beginning of the game.)
 
* [[Sound Ideas, BOING, CARTOON - THIN WOOD BOING]] (Heard when Antasma (in pillow form) lands in the blimp at the beginning of the game.)
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* [[Sound Ideas, THUMP, CARTOON - HEAVY THUMP]] (Heard along with '''Sound Ideas, SWOOSH, CARTOON - BIG SWOOSH 01''' whenever a pipe springs out of the ground.)
 
* [[Sound Ideas, THUMP, CARTOON - HEAVY THUMP]] (Heard along with '''Sound Ideas, SWOOSH, CARTOON - BIG SWOOSH 01''' whenever a pipe springs out of the ground.)
 
* [[Sound Ideas, ZIP, CARTOON - BIG WHISTLE ZING OUT]] (Heard once in the cutscene before the fight with Mount Pajamaja when Mario throws Luigi out of the ground.)
 
* [[Sound Ideas, ZIP, CARTOON - BIG WHISTLE ZING OUT]] (Heard once in the cutscene before the fight with Mount Pajamaja when Mario throws Luigi out of the ground.)
 
 
==Image Gallery==
 
==Image Gallery==
 
<gallery widths="133">
 
<gallery widths="133">

Revision as of 19:35, 7 November 2018

Mario & Luigi - Dream Team Box Art

Mario & Luigi: Dream Team is a 2013 role-playing game developed by AlphaDream and published by Nintendo for the Nintendo 3DS.

Sound Effects Used

This game mainly uses Cartoon Trax Volume 1, Hanna-Barbera, and Warner Bros. sound effects, alongside minor selections from Series 8000, Series 6000, Premiere Edition Volume 1, Lucasfilm, and Cartoon Trax Volume 2.

Image Gallery