m (...) |
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* [[Hollywoodedge, Sm Heavy Metal Door Sl PE185001]] (Heard whenever a gate opens in Mushrise Park.) |
* [[Hollywoodedge, Sm Heavy Metal Door Sl PE185001]] (Heard whenever a gate opens in Mushrise Park.) |
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* [[Sound Ideas, ALARM - WARNING SYSTEM: INTRUDER ALERT, SCI FI 02]] (Heard when Pi'illodium starts its self-destruct sequence.) |
* [[Sound Ideas, ALARM - WARNING SYSTEM: INTRUDER ALERT, SCI FI 02]] (Heard when Pi'illodium starts its self-destruct sequence.) |
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− | * [[Sound Ideas, BOING, CARTOON - THIN WOOD BOING]] (Heard when |
+ | * [[Sound Ideas, BOING, CARTOON - THIN WOOD BOING]] (Heard when Antasma (in pillow form) lands in the blimp at the beginning of the game.) |
* [[Sound Ideas, CARTOON, WHISTLE - LONG ZIP BY]] (Heard whenever a Bandit jumps.) |
* [[Sound Ideas, CARTOON, WHISTLE - LONG ZIP BY]] (Heard whenever a Bandit jumps.) |
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− | * [[Sound Ideas, CARTOON, WHISTLE - SLIDE WHISTLE: LONG SLOW WARBLE DOWN]] (Heard when |
+ | * [[Sound Ideas, CARTOON, WHISTLE - SLIDE WHISTLE: LONG SLOW WARBLE DOWN]] (Heard when Antasma (in pillow form) falls at the beginning of the game.) |
* [[Sound Ideas, HIT, CARTOON - SOLID TIMP RISE,]] (Heard whenever a Bloatula enemy bounces on the ground.) |
* [[Sound Ideas, HIT, CARTOON - SOLID TIMP RISE,]] (Heard whenever a Bloatula enemy bounces on the ground.) |
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* [[Sound Ideas, THUMP, CARTOON - HEAVY THUMP,]] (Heard when the pipes spring out of the ground in Dreamy Wakeport and Dreamy Somnom Woods.) |
* [[Sound Ideas, THUMP, CARTOON - HEAVY THUMP,]] (Heard when the pipes spring out of the ground in Dreamy Wakeport and Dreamy Somnom Woods.) |
Revision as of 11:58, 23 December 2017
Mario & Luigi: Dream Team is a 2013 role-playing game developed by AlphaDream and published by Nintendo for the Nintendo 3DS.
Sound Effects used
- Hollywoodedge, Sm Heavy Metal Door Sl PE185001 (Heard whenever a gate opens in Mushrise Park.)
- Sound Ideas, ALARM - WARNING SYSTEM: INTRUDER ALERT, SCI FI 02 (Heard when Pi'illodium starts its self-destruct sequence.)
- Sound Ideas, BOING, CARTOON - THIN WOOD BOING (Heard when Antasma (in pillow form) lands in the blimp at the beginning of the game.)
- Sound Ideas, CARTOON, WHISTLE - LONG ZIP BY (Heard whenever a Bandit jumps.)
- Sound Ideas, CARTOON, WHISTLE - SLIDE WHISTLE: LONG SLOW WARBLE DOWN (Heard when Antasma (in pillow form) falls at the beginning of the game.)
- Sound Ideas, HIT, CARTOON - SOLID TIMP RISE, (Heard whenever a Bloatula enemy bounces on the ground.)
- Sound Ideas, THUMP, CARTOON - HEAVY THUMP, (Heard when the pipes spring out of the ground in Dreamy Wakeport and Dreamy Somnom Woods.)
- Sound Ideas, ZIP, CARTOON - BIG WHISTLE ZING OUT, (Heard once in a cutscene when Mario throws Luigi out of the ground.)