
Nintendo DS
NA: October 17, 2006
PlayStation 2, Xbox
NA: November 22, 2006
EU: December 8, 2006
AU: December 22, 2006
Justice League Heroes is a 2006 console video game for the Xbox and PlayStation 2 platforms. It was developed by Snowblind Studios, published by Warner Bros. Interactive Entertainment in conjunction with DC Comics and was distributed in Europe by Eidos Interactive. Based on the long-running comic book series Justice League, it was written by comic book writer Dwayne McDuffie. It uses the Snowblind Studios game engine.
Three handheld Justice League Heroes games were released at the same time for the Game Boy Advance, Nintendo DS and PlayStation Portable. Planned GameCube, Wii, Playstation 3 and Xbox 360 versions were cancelled. The Nintendo DS game shares a similar visual style and gameplay mechanics to the console game, but serves as a prequel to its story. This version was developed by Sensory Sweep Studios. The GBA version is titled Justice League Heroes: The Flash and focused primarily on The Flash. The game featured 2D sidescrolling action gameplay and a sidestory to the console game's plot. This version was developed by WayForward Technologies.
Storyline
Sound Effects Used
- Hollywoodedge, Alarm 2 Contemporary TE012101
- Hollywoodedge, Alarm 4 Contemporary TE012301
- Hollywoodedge, Alarm Beep Timer Rap HIT021301
- Hollywoodedge, Electrical Zaps Arcs PE200501 (1st spark)
- Hollywoodedge, Knife Drops To Ground FS030401
- Hollywoodedge, Medium Explosion With Fi PE280301
- Hollywoodedge, Single Sword Hit 3 Hig PE102701
- Hollywoodedge, Swish 11 Double Swish PE117001 (2nd swish)
- Hollywoodedge, Synth Energy Zap Desc PE206401 (Heard once in a cutscene, along with Sound Ideas, SERVO - MEDIUM UNIT MOVEMENT, SCI FI 02.)
- Hollywoodedge, Wind Cold Whistle BT022801 (Heard once in the intro.)
- Sound Ideas, COMPUTER, BEEP - HAND-HELD ALIEN SCI-FI BEEPS
- Sound Ideas, DOOR, SPACE - HEAVY SHIP DOOR: OPEN OR CLOSE, SCI FI 01
- Sound Ideas, DOOR, SPACE - HYDRAULIC DOOR: OPEN OR CLOSE, SCI FI 01
- Sound Ideas, ELECTRICITY, ARCING - ELECTRICAL HUM AND BUZZ WITH ARCING ELECTRICITY, ARCING & SPARKS
- Sound Ideas, ELECTRICITY, SPARK - HIGH VOLTAGE SPARK, ELECTRICAL 01
- Sound Ideas, FOOTSTEPS, CONCRETE - FEMALE HEELS: WALK
- Sound Ideas, FORKLIFT - ELECTRIC POWERED: START, IDLE, SHUT OFF, INDUSTRY
- Sound Ideas, HELICOPTER - HELICOPTER, PASSING, VERSION 02, DIGIFFECTS
- Sound Ideas, MOTOR, ELECTRIC, LARGE - C.U. RASPY FORKLIFT, MEDIUM DISTANCE (Heard once quickly in a cutscene.)
- Sound Ideas, SCREAM, CROWD - SMALL STUDIO AUDIENCE: FRIGHTENED SCREAMING 01
- Sound Ideas, SERVO - MEDIUM UNIT MOVEMENT, SCI FI 01
- Sound Ideas, SERVO - MEDIUM UNIT MOVEMENT, SCI FI 02 (Heard once in a cutscene, along with Hollywoodedge, Synth Energy Zap Desc PE206401.)
- Sound Ideas, SONAR - NEBULA SONAR: SINGLE ECHOES, SCI FI
- Sound Ideas, SPACE, COMPUTER - SPACE SHIP CONSOLE: BEEP, ELECTRONIC, SCI FI 02 (Heard twice in two cutscenes, along with Sound Ideas, TELEMETRY - COMPUTER TELEMETRY: FUNCTION BEEP, SCI FI, ELECTRONIC 03.)
- Sound Ideas, TELEMETRY - COMPUTER DIGITAL TELEMETRY READOUT: SINGLE SPACE TELEMETRY
- Sound Ideas, TELEMETRY - COMPUTER TELEMETRY: FUNCTION BEEP, SCI FI, ELECTRONIC 03 (Heard twice in two cutscenes, along with Sound Ideas, SPACE, COMPUTER - SPACE SHIP CONSOLE: BEEP, ELECTRONIC, SCI FI 02.)
- Sound Ideas, TELEMETRY - COMPUTER TELEMETRY: SINGLE FUNCTION BEEP 01
- Sound Ideas, TELEMETRY - SHORT ELECTRONIC COMPUTER FUNCTION BEEP 08
- Sound Ideas, TELEMETRY - TELEMETRY: GRAPHIC OR DATA BEEP, SHORT SEQUENCE, COMPUTER, ELECTRONIC
- Sound Ideas, ZAP, CARTOON - LARGE, HIGH ENERGY ZAP, COMEDY 02
- Unknown Sound Effects Library, Metal Creaking