
August 25, 1997
GoldenEye 007 is a first-person shooter video game developed by Rare and based on the 1995 James Bond film GoldenEye. It was released for the Nintendo 64 video game console in August 1997. The game features a single-player campaign in which players assume the role of British Secret Intelligence Service agent James Bond as he fights to prevent a criminal syndicate from using a satellite weapon against London to cause a global financial meltdown. The game includes a split-screen multiplayer mode in which up to four players can compete in different types of deathmatch games.
GoldenEye 007 was developed over a period of two and a half years by an inexperienced team led by Martin Hollis, who had previously worked on the coin-op version of Killer Instinct. It was partially conceived as an on-rails shooter inspired by Sega's Virtua Cop, before being redesigned as a free-roaming shooter. The game was highly acclaimed by the gaming media and sold over eight million copies worldwide, making it the third-best-selling Nintendo 64 game. It received the BAFTA Interactive Entertainment Games Award and four awards from the Academy of Interactive Arts & Sciences.
Retrospectively, GoldenEye 007 is considered an important game in the history of first-person shooters for demonstrating the viability of game consoles as platforms for the genre, and for signalling a transition from the then-standard Doom-like approach to a more realistic style. It pioneered features such as atmospheric single-player missions, stealth elements, and a console multiplayer deathmatch mode. The game is frequently cited as one of the greatest video games of all time. A spiritual successor, Perfect Dark, was released in 2000, while a reimagining of the game, also titled GoldenEye 007, was released in 2010.
Storyline
Sound Effects Used
- Hollywoodedge, 357 Magnum Pistol Sho PE092801
- Hollywoodedge, Ar15 Automatic Rifle PE093401
- Hollywoodedge, Ar15 Full AutomaticR PE093801
- Hollywoodedge, Body Falls Wooden Flo PE107401
- Hollywoodedge, Bullet Impact GlassD PE112601
- Hollywoodedge, Bullet Ricochet OffH PE097301
- Hollywoodedge, Bullet Ricochet OffR PE096701
- Hollywoodedge, Evil Laugh CRT023801 (Baron Samedi)
- Hollywoodedge, Grunt 3 Male Strained PE132301 (Heard in a -5 pitch.)
- Hollywoodedge, Grunt 4 Male Strained PE132401
- Hollywoodedge, Grunt 11 Male Straine PE133101
- Hollywoodedge, Load Cock M14 Rifle Gu PE091201 (First half of the cocking element only.)
- Hollywoodedge, M60 Automatic Multip PE233901 (Heard when you delete a save file.)
- Hollywoodedge, Object Being Squashe PE105201
- Hollywoodedge, Rifle Shot Echo PE093101 (Unused.)
- Hollywoodedge, Punch Body Hit 1 Thud PE100801
- Hollywoodedge, Winchester Rifle Coc PE090901
- RICOCHET - LONG WARBLY FALLING RICCO
- Sound Ideas, DOOR, METAL - MEAT LOCKER DOOR: CLOSE
- Sound Ideas, ELECTRICITY, SPARK - HIGH VOLTAGE SPARK, ELECTRICAL 02
- Sound Ideas, ELECTRONIC, ALARM - CONSTANT RINGING, SIREN 01
- Sound Ideas, EXPLOSION - MEDIUM EXPLOSION 01 (Heard in a sped-up high pitch for the Cougar Magnum.)
- Sound Ideas, EXPLOSION - MEDIUM EXPLOSION 02
- Sound Ideas, EXPLOSION, PLASTIC - PLASTIC EXPLOSIVE: CHARGE 01
- Sound Ideas, GUN, HANDGUN - PISTOL SHOTS WITH SILENCER, MORE WHIZZY
- Sound Ideas, GUN, MACHINE GUN - SHORT BURST 02
- Sound Ideas, GUN, SHELL - SINGLE SHELL FALL, CONCRETE 01
- Sound Ideas, HUMAN, GASP - GASP: FEMALE 02
- Sound Ideas, RICOCHET - CARTOON RICCO 03
- Sound Ideas, RICOCHET - CARTOON RICCO 04
- Sound Ideas, RICOCHET - CARTOON RICCO 07
- Sound Ideas, SCREAM - MALE, TERROR, HUMAN, HORROR
- Sound Ideas, SIREN - SYNTHETIC: WARBLE, AMBULANCE, FIRE, POLICE, ALARM (Heard as an alarm)
- Sound Ideas, ZIPPER - CLOTHES: ZIP UP PANTS 01 (Used when you pick up armour.)