
GameCube
JP: December 16, 2004
PAL: February 4, 2005
NA: March 14, 2005
Wii
JP: December 11, 2008
NA: May 4, 2009
PAL: June 5, 2009
Donkey Kong Jungle Beat is a 2004 platform and score-attack game developed and published by Nintendo for the GameCube. It follows the gorilla Donkey Kong as he sets out to defeat a series of evil kings and conquer the jungle. Jungle Beat is designed for use with the DK Bongos, a bongo drum-style GameCube controller created for the Donkey Konga music game. The player controls Donkey Kong through various side-scrolling levels as he collects bananas, swings on vines, chains combos, rides animals, and defeats enemies and bosses.
The debut project of the 65-member Nintendo EAD Tokyo, Jungle Beat's development began around July 2003, after Shigeru Miyamoto suggested that Nintendo should commission a new Donkey Kong game. Development was led by director Yoshiaki Koizumi and producer Takao Shimizu, who sought to create a simple, accessible game in contrast to more complex contemporary games. Koizumi conceived a game that used the DK Bongos instead of a standard gamepad to control the player character, and applied lessons he had learned from previous projects during development. Because the tone differed from previous Donkey Kong games, the team excluded most of the franchise's existing elements and characters.
Jungle Beat was released in Japan in December 2004 and in the West in 2005 as the first major Donkey Kong game since Donkey Kong 64. It received positive reviews from critics, who complimented its use of the DK Bongos; they also praised its visuals and level design. Criticism was directed at its short length and low difficulty level. Nintendo EAD Tokyo went on to develop the critically acclaimed Super Mario Galaxy, which refined concepts that were introduced in Jungle Beat. Jungle Beat was rereleased as part of Nintendo's New Play Control! line of GameCube ports for the Wii in 2008; the port contains reworked controls and levels. This version was released as a downloadable game for the Wii U in 2016.
Summary
Sound Effects Used
- Hollywoodedge, Chimpanzee Screams AT050301/Sound Ideas, CHIMPANZEE - EXCITED CALL, ANIMAL, MONKEY, APE 02
- Hollywoodedge, Forest Mountain Echo BT021001
- Hollywoodedge, Night Jungle Ambienc PE011101
- Hollywoodedge, Pig Squeal MultipleH AT047901
- Hollywoodedge, Single Frog Croak Cl CRT013001
- Sound Ideas, APES, CHIMP - SCREAM, TYPICAL CHIMP SCREAM, ANIMAL, CHIMPANZEE
- Sound Ideas, BELL, FIGHT - BOXING RING FIGHT BELL: SINGLE RING, SPORTS
- Sound Ideas, BUZZER, GAME SHOW - GAME SHOW BUZZER: SHORT
- Sound Ideas, CAMERA - 35 MM SLR WITH AUTO WINDER: SINGLE SHOT
- Sound Ideas, CARTOON, BELL - SMALL BRASS CHIMES, RINGING, MUSIC, PERCUSSION
- Sound Ideas, CARTOON, BIRD - HEAD BONK BIRDS CHIRPING
- Sound Ideas, CARTOON, BOING - SPACE BOING, LOW 01
- Sound Ideas, CARTOON, BOING - STRING PLUCK
- Sound Ideas, CARTOON, BOING - THIN METAL PING AND WARBLE 01
- Sound Ideas, CARTOON, GONG - LOW THUD WITH SMALL GONG, MUSIC, PERCUSSION, CRASH
- Sound Ideas, CARTOON, GONG - SHORT HIT WITH SMALL GONG, MUSIC, PERCUSSION, CRASH
- Sound Ideas, CARTOON, GONG - SMALL, HIGH GONG, HARD HIT, MUSIC, PERCUSSION, CRASH
- Sound Ideas, CARTOON, POP - BIG POP 02
- Sound Ideas, CARTOON, WHISTLE - SIREN WHISTLE
- Sound Ideas, CHIMPANZEE - WHIMPER, ANIMAL, MONKEY, APE
- Sound Ideas, COMEDY - BOING 04
- Sound Ideas, COMEDY, ACCENT - SLIDE WHISTLE DOWN
- Sound Ideas, COMEDY, ACCENT - WARBLY SLIDE WHISTLE UP (Used when during the Turret Tusk Battle.)
- Sound Ideas, DOOR, METAL - MEAT LOCKER DOOR: CLOSE
- Sound Ideas, EATING, CARTOON - FAST MESSY EATING
- Sound Ideas, ELECTRONIC - MAGICAL POOF 01
- Sound Ideas, ELECTRONIC - MAGICAL SWISH 01
- Sound Ideas, ELECTRONIC - MAGICAL SWISH 03
- Sound Ideas, ELECTRICITY, SPARK - HIGH VOLTAGE SPARK, ELECTRICAL 11
- Sound Ideas, ELECTRICITY, SPARK - HIGH VOLTAGE SPARK, VERY LARGE, ELECTRICAL
- Sound Ideas, ELEPHANT - SINGLE TRUMPET, ANIMAL (high pitched)
- Sound Ideas, FIRE, BALL - IMPACT AND LARGE FIRE BURST, RUMBLE
- Sound Ideas, FIRE, BALL - SHORT, LARGE BURST OF FLAME 01
- Sound Ideas, FOREST, AFRICA - AFRICA: DAYTIME AMBIENCE, BIRDS, INSECTS
- Sound Ideas, GONG - GONG, HARD HIT, MUSIC, PERCUSSION
- Sound Ideas, HORN, AIR - INTERIOR: SINGLE BLAST, LONG 01
- Sound Ideas, INDUSTRY, HYDRAULIC - ELECTRIC HYDRAULIC MACHINE: UP FULL, FACTORY/Sound Ideas, INDUSTRY, HYDRAULIC - ELECTRIC HYDRAULIC MACHINE BEING RAISED
- Sound Ideas, SIREN, AIR RAID - AIR RAID 01
- Sound Ideas, SQUEAK, METAL - SLIDING SLOWLY
- Sound Ideas, SQUISH, CARTOON - SOFT SQUISH
- Sound Ideas, SWISH - ARM OR WEAPON SWING THROUGH AIR, SWOOSH 01
- Sound Ideas, SWISH - ARM OR WEAPON SWING THROUGH AIR, SWOOSH 04
- Sound Ideas, THUNDER - THUNDER CLAP AND RUMBLE, WEATHER 01 (Series 6000)
- Sound Ideas, THUNDER - THUNDER CLAP AND RUMBLE, WEATHER 02 (Series 6000)
- Sound Ideas, TRAIN, STEAM - WHISTLE, MANY BLASTS, CLOSE UP
- Sound Ideas, WATER, LAKE - WAVES COMING IN, LIGHT/MEDIUM
- Sound Ideas, WHISTLE - PEA WHISTLE: MEDIUM BLOW, POLICE
- Sound Ideas, WIND - EERIE WIND, WEATHER
- Sound Ideas, WIND - GENTLE DESOLATE WIND, WEATHER
Image Gallery