
September 7, 1996 – March 2, 1998
Big Bad Beetleborgs (later Beetleborgs Metallix for Season 2) is an American live-action superhero television series by Saban Entertainment and was co-produced with Renaissance-Atlantic Films, Toei Company and Bugboy Productions. Two seasons aired on Fox Kids from September 7, 1996 to March 2, 1998.
The series adapted combat footage from the Metal Herotokusatsu-series Juukou B-Fighter (first season) and B-Fighter Kabuto (second season). Unlike its contemporaries, such as Power Rangers, the show had a greater emphasis on sitcom elements, rather than a villain of the week.
Storyline[]
Season 1[]
Set in the fictional town of Charterville, three "typical average kids"—Andrew "Drew" McCormick (Wesley Barker) and his sister Josephine "Jo" McCormick (Shannon Chandler, later Brittany Konarzewski), and their best friend Roland Williams (Herbie Baez)—enter the supposedly haunted Hillhurst Mansion after accepting a dare from rich snobs Van and Trip. The house is revealed to be the home of real monsters in the likes of Universal monsters and are set to eat the kids. However, in the midst of a chase, the kids accidentally bump a pipe organ, releasing a phasm named Flabber (Billy Forester). He proves to be friendly, and in return for releasing him, offers to grant them one wish. They wish to become their comic book heroes, the Big Bad Beetleborgs. However, this also brings the Beetleborgs' sworn enemies to life: the Magnavores, led by the evil Vexor, who would summon monsters from the comic books to battle the Beetleborgs. Roland's family, including his parents and grandmother Nano, run the comic book shop.
In a 6-parter, Vexor created his own Beetleborg, Shadowborg, which was a match for the Beetleborgs and briefly took their powers. They had to call a temporary Beetleborg (White Blaster Beetleborg) Josh Baldwin (Warren Berkow), and after Shadowborg was destroyed, Josh lost his powers. The Beetleborgs would meet the Beetleborgs comic creator, Art Fortunes, during this six-part story in order for him to create the White Blaster Beetleborg and the Mega Blue Beetleborg.
In the penultimate episode of the first season, the Magnavores steal a picture of a new villain named Nukus from Art Fortunes' office. They bring him to life to enlist his help in destroying the Beetleborgs. Nukus assists them by planning devastating attacks on the city and creating Borgslayer, a hybrid of all the Magnavore monsters. Unbeknownst to the Magnavores, Nukus was actually plotting to get rid of them. Nukus tells Trip and Van (who were fleeing Charterville during Borgslayer's attack to their father's country estate) how to defeat Borgslayer, and orders them to take the information to the Beetleborgs. They succeed in destroying Borgslayer, causing the Magnavores to be swept back into the comics.
Season 2[]
At the start of Season 2, Nukus has challenged the Beetleborgs. Despite Art's warning that Nukus is too powerful, they face him anyway. Nukus quickly wipes them out, destroying their Beetleborgs armor, weapons, and powers in one fell swoop.
These events lead directly into the second season, called Beetleborgs Metallix. Nukus discovers that his creator is actually Art's incarcerated brother Les Fortunes. Nukus busts Les out of prison and uses some of Les' drawings to summon his own group of villains called the Crustaceans. Les now serves Nukus by creating new monsters for him to use. In response to the rise of the Crustaceans, Art creates new powers, armor, vehicles, and weapons, which Flabber then brings to life again for the kids, who rechristen themselves as Beetleborgs Metallix, hence the title.
The battle between the Beetleborgs and the Crustaceans would later escalate after the Fortunes brothers unburied a time capsule containing the Lost Comic; a story both brothers worked on when they were children. Said story featured the Astral Sword that could summon and control the all-mighty Roboborg, if one manages to gather the eight Astral Coins. Nukus summons his own evil team of Borgs from the Lost Comic called the Mantrons, while the Beetleborgs are reinforced by the Astral Borgs. After many battles, the Beetleborgs finally get their hands on the Astral Sword and all eight coins, using it to summon Roboborg, who, soon after, demonstrates his powers by sending the Mantrons back to the Lost Comic.
To fight Roboborg, the Crustaceans eventually created their own giant robot named Boron, while Nukus and Vilor gain upgraded Mega forms. Boron could be summoned and controlled with the Astral Axe. As a response to Nukus' and Vilor's new Mega forms, the Beetleborgs were given an upgrade by Roboborg who fused their Metallix powers with their original powers creating the Mega Spectra Beetleborgs. Vilor's "mega" form did not last long and he quietly returned to his original look without explanation. However, Mega Nukus retained his upgraded look.
The series concluded with the Beetleborgs gaining the enemy Boron as an ally, stripping Nukus of his greatest weapon during the fight against Repgillian. Les Fortunes makes the decision to return willingly to Charterville Prison, disabling Nukus' ability to create new monsters out of illustrations.
TV Show Intro[]
Sound Effects Used[]
- Hollywoodedge, Electricity Arcing 3 PE200301 (Heard once in "The Treasure of Hillhurst Mansion".)
- Hollywoodedge, Funny Multi Swishes CRT054102/Sound Ideas, SWISH, CARTOON - TWIRLING SWISH, MEDIUM (Heard once in the intro.)
- Hollywoodedge, Large Ceramic Pot Bre TE023001/Hollywoodedge, Pottery Drop Break PE112401 (Heard once in "The Treasure of Hillhurst Mansion".)
- Hollywoodedge, Lightning 08 CloseG SIG012601
- Hollywoodedge, Medium Crowd AdultsY PE142901
- Hollywoodedge, Thunder Clap Head Sh PE1007203
- Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL DEATH SCREAM (Used for Repgillian.)
- Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL GROWL 03 (Used for Repgillian.)
- Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL GROWL 04 (Used for Repgillian.)
- Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL GROWL 05 (Used for Repgillian.)
- Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL ROAR 02 (Used for Repgillian.)
- Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL ROAR 03 (Used for Repgillian.)
- Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL ROAR 04 (Used for Repgillian.)
- Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL ROAR 05 (Used for Repgillian.)
- Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL ROAR 06 (Used for Repgillian.)
- Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL ROAR 07 (Used for Repgillian.)
- Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL ROAR 08 (Used for Repgillian.)
- Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL ROAR 09 (Used for Repgillian.)
- Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL ROAR 10 (Used for Repgillian.)
- Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL ROAR 11 (Used for Repgillian.)
- Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL ROAR 12 (Used for Repgillian.)
- Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL ROAR 13 (Used for Repgillian.)
- Sound Ideas, ARROW, CARTOON - ARROW SWIZZLE IN (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, BIRD, OWL - CALLING, ANIMAL 02 (Heard once in "Halloween Haunted House of Horrors" and "Christmas Bells and Phasm's Spells".)
- Sound Ideas, BOING, CARTOON - GOOD SPRONG 01 (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, BOING, CARTOON - HOYT'S BOING
- Sound Ideas, BOING, CARTOON - TIMP RICCO BOING
- Sound Ideas, BOING, CARTOON - TIMP RISE AND BOING (1st half; heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, BOINK, CARTOON - BOINK 01 (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, HIT, CARTOON - BRAKE DRUM AND BULB HORN HIT
- Sound Ideas, HIT, CARTOON - FLBONK (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, HIT, CARTOON - GEDUNK (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, HIT, CARTOON - SOLID TIMP RISE
- Sound Ideas, MAGIC - GLISTEN (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, MAGIC - MAGIC ZAP
- Sound Ideas, POP, CARTOON - HEAVY CORK SQUEAK AND POP (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, RICOCHET - CARTOON RICCO 01
- Sound Ideas, RICOCHET - WHOOF TUBE RICCO (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, RUN, CARTOON - TEMPLE BLOCK GALLOP, LONG/SHORT
- Sound Ideas, RUN, CARTOON - TEMPLE BLOCK RIOT, LONG/MEDIUM/SHORT
- Sound Ideas, SCI FI - TUBE ARRIVE 02 (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, SLIDE, CARTOON - FAST SLIDE UP AND DOWN 02 (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, SLIDE, CARTOON - FIDDLE SLIDE DOWN, LONG (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, SLIDE, CARTOON - FIDDLE SLIDE DOWN, SHORT (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, SLIDE, CARTOON - FIDDLE SLIDE DOWN 01
- Sound Ideas, SLIDE, CARTOON - FIDDLE SLIDE UP 01
- Sound Ideas, SPIN, BALLOON - LONG, FAST BALLOON SPIN, CARTOON (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, SPLAT, CARTOON - PAINT FIGHT GLOP 03 (Heard twice in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, SPLAT, CARTOON - PAINT FIGHT GLOP 04 (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, SPLAT, CARTOON - PAINT FIGHT GLOPS (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, SQUEAK, CARTOON - SINGLE RUB SQUEAK 03 (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, SQUISH, CARTOON - LITTLE SQUISH (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, SWOOSH, CARTOON - BIG SWOOSH 01 (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, SWOOSH, CARTOON - BIG SWOOSH 02 (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, TAKE, CARTOON - FUNNY RUN UP TAKE (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, TAKE, CARTOON - WHISTLE TAKE (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, TWANG, CARTOON - HOYT'S BOW TWANG (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, ZIP, CARTOON - BIG WHISTLE ZING OUT
- Sound Ideas, ZIP, CARTOON - KEEN ZIP OUT (Heard twice in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, ZIP, CARTOON - LONG RICCO ZIP IN 03 (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, ZIP, CARTOON - QUICK FIDDLE ZIP UP, HIGH (Heard twice in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, ZIP, CARTOON - QUICK SLIDE WHISTLE ZIP DOWN (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, ZIP, CARTOON - QUICK SLIDE WHISTLE ZIP UP (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, ZIP, CARTOON - QUICK WHISTLE ZIP OUT (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, ZIP, CARTOON - QUICK WHISTLE ZIP OUT, HIGH
- Sound Ideas, ZIP, CARTOON - RICCO ZIP IN 01 (H-B) (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, ZIP, CARTOON - RIPPLE UP (Heard once in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, ZIP, CARTOON - SHARP WHISTLE ZIP (Heard thrice in "The Treasure of Hillhurst Mansion".)
- Sound Ideas, ZIP, CARTOON - SHARP ZIP
- Sound Ideas, ZIP, CARTOON - ZURUP (Heard once in "The Treasure of Hillhurst Mansion".)