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'''[[File:4x4_EVO_2_Coverart.png|thumb|256px|September 25, 2001]]4x4 Evo 2''' (also known as '''4x4 Evolution 2''') is a racing video game developed by Terminal Reality, and the fourth and final installment of their racing series, under the codename "Metal Crush." It was released for the PC and Xbox in 2001 (the Xbox and PC versions were released in Europe in early 2002, however), then for the Macintosh and Nintendo GameCube in 2002, and finally for the PlayStation 2 in the same year.
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'''[[File:4x4_EVO_2_Coverart.png|thumb|256px|September 25, 2001]]4x4 Evo 2''' (also known as '''4x4 Evolution 2''') is a racing/free roam video game developed by Terminal Reality, the second and final installment of the 4x4 Evolution series, and the fourth and final installment of Terminal Reality's racing series, under its codename "Metal Crush." It was released for the PC and Xbox in late 2001 (the Xbox version was released in Europe in early 2002, however), then for the Macintosh and Nintendo GameCube in mid-2002 (in North America only), and finally for the PlayStation 2 (in Europe only) in the same year. It is the sequel to [[4x4 Evolution (video game)|4x4 Evolution]], which was released in late 2000 and early 2001.
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This game was one of the original Xbox's launch titles (in North America and Europe only). In Europe, however, this is one of the original Xbox games to be incompatible with the European PAL Microsoft Xbox 360 that displays games at 50 Hz, but it still works with Xbox 360 consoles that run at 60 Hz. For unknown reasons, despite Terminal Reality being a (former) American video game developer, this is also their only PlayStation 2 game to be released exclusively in Europe.
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There were also bonus game save files for the North American NTSC Xbox version of this video game included on an InterAct original Xbox memory unit, as advertised on the back cover of the manual.
   
 
==Sound Effects Used==
 
==Sound Effects Used==
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*[[Sound Ideas, BIRD, CROW - COMMON CROW: CALLS, ANIMAL]]
 
*[[Sound Ideas, BIRD, CROW - COMMON CROW: CALLS, ANIMAL]]
 
*[[Sound Ideas, BIRD, EAGLE - BALD EAGLE: CALL, ANIMAL]]
 
*[[Sound Ideas, BIRD, EAGLE - BALD EAGLE: CALL, ANIMAL]]
*[[Sound Ideas, BIRD, LOON - COMMON LOON: SINGLE CALL, ANIMAL 02]]
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*[[Sound Ideas, BIRD, LOON - COMMON LOON: SINGLE CALL, ANIMAL 02]] (Unused, but can be found in the game's SOUND.POD file.)
*[[Sound Ideas, BIRD, LOON - COMMON LOON: SINGLE CALL, ANIMAL 03]]
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*[[Sound Ideas, BIRD, LOON - COMMON LOON: SINGLE CALL, ANIMAL 03]] (Unused, but can be found in the game's SOUND.POD file.)
*[[Sound Ideas, BIRD, OWL - CALLING, ANIMAL 02]]
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*[[Sound Ideas, BIRD, OWL - CALLING, ANIMAL 02]] (Unused, but can be found in the game's SOUND.POD file.)
*[[Sound Ideas, BIRD, PARROT - SMALL: SINGLE CALL, ANIMAL 01]]
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*[[Sound Ideas, BIRD, PARROT - SMALL: SINGLE CALL, ANIMAL 01]] (Unused, but can be found in the game's SOUND.POD file.)
*[[Sound Ideas, BIRD, PARROT - SMALL: SINGLE CALL, 'PRETTY BIRD', ANIMAL]]
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*[[Sound Ideas, BIRD, PARROT - SMALL: SINGLE CALL, 'PRETTY BIRD', ANIMAL]] (Unused, but can be found in the game's SOUND.POD file.)
 
*[[Sound Ideas, BIRD, PARROT - LARGE: SINGLE CALL, ANIMAL]]
 
*[[Sound Ideas, BIRD, PARROT - LARGE: SINGLE CALL, ANIMAL]]
 
*[[Sound Ideas, BIRD, WARBLER - GARDEN WARBLER: SINGING, ANIMAL]]
 
*[[Sound Ideas, BIRD, WARBLER - GARDEN WARBLER: SINGING, ANIMAL]]
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*[[Sound Ideas, AUTO, SWIPE - INTERNAL: SIDE SWIPE OF SECOND CAR, CRASH 01]]
 
*[[Sound Ideas, AUTO, SWIPE - INTERNAL: SIDE SWIPE OF SECOND CAR, CRASH 01]]
 
*[[Sound Ideas, AUTO, SWIPE - EXTERNAL: SIDE SWIPE OF SECOND CAR, CRASH 03]]
 
*[[Sound Ideas, AUTO, SWIPE - EXTERNAL: SIDE SWIPE OF SECOND CAR, CRASH 03]]
*[[Sound Ideas, CAR WASH - INTERNAL: CAR GOING THROUGH AUTOMATIC CAR WASH, AUTO]]
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*[[Sound Ideas, CAR WASH - INTERNAL: CAR GOING THROUGH AUTOMATIC CAR WASH, AUTO]] (Unused, but can be found in the game's SOUND.POD file.)
*[[Sound Ideas, BELL, STEEL - SINGLE RING]] (Unused, but can be found in the game's SOUND.POD file.)
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*[[Sound Ideas, BELL, STEEL - SINGLE RING]] (Only heard in the alpha and early beta versions of the game, but can still be found in the SOUND.POD file for the final version.)
 
*[[Sound Ideas, APPLAUSE, CHEERING - OUTDOOR: STADIUM, LARGE CROWD, APPLAUSE, CHEERING 07]]
 
*[[Sound Ideas, APPLAUSE, CHEERING - OUTDOOR: STADIUM, LARGE CROWD, APPLAUSE, CHEERING 07]]
*[[Sound Ideas, CHEERING, CROWD - INDOOR: LARGE CONCERT HALL, AUDIENCE 02]]
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*[[Sound Ideas, CHEERING, CROWD - INDOOR: LARGE CONCERT HALL, AUDIENCE 01]]
 
*[[Sound Ideas, CROWD, CHANT - INDOOR: SMALL CROWD, 'GO-GO', AUDIENCE]]
 
*[[Sound Ideas, CROWD, CHANT - INDOOR: SMALL CROWD, 'GO-GO', AUDIENCE]]
 
*[[Sound Ideas, FLAG - FLAPPING IN WIND]]
 
*[[Sound Ideas, FLAG - FLAPPING IN WIND]]
*[[Sound Ideas, GAS STATION - SERVICE BELL: SINGLE RING, SERVICE STATION]]
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*[[Sound Ideas, GAS STATION - SERVICE BELL: SINGLE RING, SERVICE STATION]] (Unused, but can be found in the game's SOUND.POD file.)
*[[Sound Ideas, GAS STATION - GAS PUMP NOZZLE: INSERT, FILL TANK, SERVICE STATION]]
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*[[Sound Ideas, GAS STATION - GAS PUMP NOZZLE: INSERT, FILL TANK, SERVICE STATION]] (Unused, but can be found in the game's SOUND.POD file.)
*[[Sound Ideas, HORN, AIR - INTERIOR: SINGLE BLAST, LONG 01]]
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*[[Sound Ideas, HORN, AIR - INTERIOR: SINGLE BLAST, LONG 01]] (Unused, but can be found in the game's SOUND.POD file.)
 
*[[Sound Ideas, HELICOPTER - BELL 206: EXTERNAL: HOVER, LAND, SHORT IDLE]]
 
*[[Sound Ideas, HELICOPTER - BELL 206: EXTERNAL: HOVER, LAND, SHORT IDLE]]
 
*[[Sound Ideas, HELICOPTER - APACHE: EXTERIOR: IN FLIGHT SIMULATION]]
 
*[[Sound Ideas, HELICOPTER - APACHE: EXTERIOR: IN FLIGHT SIMULATION]]
 
*[[Sound Ideas, INDUSTRY, SAW MILL - SMALL SAW CUTTING WOOD, FACTORY, LOGGING]]
 
*[[Sound Ideas, INDUSTRY, SAW MILL - SMALL SAW CUTTING WOOD, FACTORY, LOGGING]]
 
*[[Sound Ideas, JUNGLE, AFRICA - AFRICA: MORNING AMBIENCE, BIRDS 03]]
 
*[[Sound Ideas, JUNGLE, AFRICA - AFRICA: MORNING AMBIENCE, BIRDS 03]]
*[[Sound Ideas, JUNGLE, AFRICA - AFRICA: MORNING AMBIENCE, BIRDS 04]]
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*[[Sound Ideas, JUNGLE, AFRICA - AFRICA: MORNING AMBIENCE, BIRDS 04]] (Unused, but can be found in the game's SOUND.POD file.)
*[[Sound Ideas, JUNGLE, SOUTH AMERICA - SOUTH AMERICA: DAYTIME AMBIENCE, BIRDS, CLOSE UP 01|Sound Ideas, JUNGLE, SOUTH AMERICA - SOUTH AMERICA: DAYTIME AMBIENCE, BIRDS, CLOSE UP 01]]
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*[[Sound Ideas, JUNGLE, SOUTH AMERICA - SOUTH AMERICA: DAYTIME AMBIENCE, BIRDS, CLOSE UP 01|Sound Ideas, JUNGLE, SOUTH AMERICA - SOUTH AMERICA: DAYTIME AMBIENCE, BIRDS, CLOSE UP 01]] (Unused, but can be found in the game's SOUND.POD file.)
 
*[[Sound Ideas, JUNGLE, SOUTH AMERICA - SOUTH AMERICA: DAYTIME AMBIENCE, BIRDS, CLOSE UP 02|Sound Ideas, JUNGLE, SOUTH AMERICA - SOUTH AMERICA: DAYTIME AMBIENCE, BIRDS, CLOSE UP 02]]
 
*[[Sound Ideas, JUNGLE, SOUTH AMERICA - SOUTH AMERICA: DAYTIME AMBIENCE, BIRDS, CLOSE UP 02|Sound Ideas, JUNGLE, SOUTH AMERICA - SOUTH AMERICA: DAYTIME AMBIENCE, BIRDS, CLOSE UP 02]]
 
*[[Sound Ideas, JUNGLE, SOUTH AMERICA - SOUTH AMERICA: EVENING AMBIENCE, BIRDS, CRICKETS, FLIES |Sound Ideas, JUNGLE, SOUTH AMERICA - SOUTH AMERICA: EVENING AMBIENCE, BIRDS, CRICKETS, FLIES]]
 
*[[Sound Ideas, JUNGLE, SOUTH AMERICA - SOUTH AMERICA: EVENING AMBIENCE, BIRDS, CRICKETS, FLIES |Sound Ideas, JUNGLE, SOUTH AMERICA - SOUTH AMERICA: EVENING AMBIENCE, BIRDS, CRICKETS, FLIES]]
*[[Sound Ideas, FOREST, AFRICA - AFRICA: DAYTIME AMBIENCE, BIRDS, INSECTS]]
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*[[Sound Ideas, FOREST, AFRICA - AFRICA: DAYTIME AMBIENCE, BIRDS, INSECTS]] (Unused, but can be found in the game's SOUND.POD file.)
 
*[[Sound Ideas, FOREST, ASIA - ASIA: DAYTIME AMBIENCE, BIRDS 01]]
 
*[[Sound Ideas, FOREST, ASIA - ASIA: DAYTIME AMBIENCE, BIRDS 01]]
 
*[[Sound Ideas, FOREST, ASIA - ASIA: DAYTIME AMBIENCE, BIRDS 02]]
 
*[[Sound Ideas, FOREST, ASIA - ASIA: DAYTIME AMBIENCE, BIRDS 02]]
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*[[Sound Ideas, FOREST, FRANCE - FRANCE: DAYTIME AMBIENCE, BIRDS|Sound Ideas, FOREST, FRANCE - FRANCE: DAYTIME AMBIENCE, BIRDS]]
 
*[[Sound Ideas, FOREST, FRANCE - FRANCE: DAYTIME AMBIENCE, BIRDS|Sound Ideas, FOREST, FRANCE - FRANCE: DAYTIME AMBIENCE, BIRDS]]
 
*[[Sound Ideas, FOREST, SOUTH AMERICA - SOUTH AMERICA: EVENING AMBIENCE, HEAVY INSECTS]]
 
*[[Sound Ideas, FOREST, SOUTH AMERICA - SOUTH AMERICA: EVENING AMBIENCE, HEAVY INSECTS]]
*[[Sound Ideas, FOREST, VENEZUELA - VENEZUELA: DAYTIME AMBIENCE, BIRDS, INSECTS 01]]
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*[[Sound Ideas, FOREST, VENEZUELA - VENEZUELA: DAYTIME AMBIENCE, BIRDS, INSECTS 01]] (Unused, but can be found in the game's SOUND.POD file.)
 
*[[Sound Ideas, CASH REGISTER - ANTIQUE: SINGLE KEY WITH BELL, FAST]]
 
*[[Sound Ideas, CASH REGISTER - ANTIQUE: SINGLE KEY WITH BELL, FAST]]
 
*[[Sound Ideas, COUNTRY, NIGHT - CRICKETS CHIRPING AT NIGHT, AMBIENCE, INSECT, ANIMAL]]
 
*[[Sound Ideas, COUNTRY, NIGHT - CRICKETS CHIRPING AT NIGHT, AMBIENCE, INSECT, ANIMAL]]
 
*[[Sound Ideas, FOREST, DAY - BIRDS, STEADY LIGHT BREEZE THROUGH TREES, AMBIENCE]]
 
*[[Sound Ideas, FOREST, DAY - BIRDS, STEADY LIGHT BREEZE THROUGH TREES, AMBIENCE]]
 
*[[Sound Ideas, FOREST, DAY - BIRDS, CRICKETS, DISTANT CREEK, AMBIENCE]]
 
*[[Sound Ideas, FOREST, DAY - BIRDS, CRICKETS, DISTANT CREEK, AMBIENCE]]
*[[Sound Ideas, FOREST, NIGHT - NIGHT TIME CRICKETS, OWL, AMBIENCE, ANIMAL, INSECT]]
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*[[Sound Ideas, FOREST, NIGHT - NIGHT TIME CRICKETS, OWL, AMBIENCE, ANIMAL, INSECT]] (Unused, but can still be found in the game's SOUND.POD file.)
 
*[[Sound Ideas, MARSH, DAY - CRICKETS, BIRDS, DUCKS, INSECTS, AMBIENCE, SWAMP]]
 
*[[Sound Ideas, MARSH, DAY - CRICKETS, BIRDS, DUCKS, INSECTS, AMBIENCE, SWAMP]]
 
*[[Sound Ideas, MARSH, DAY - CRICKETS, BIRDS, AMBIENCE, SWAMP]]
 
*[[Sound Ideas, MARSH, DAY - CRICKETS, BIRDS, AMBIENCE, SWAMP]]
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*[[Sound Ideas, HORN, BOAT - TUG BOAT HORN: ONE LONG AND TWO SHORT BLASTS|Sound Ideas, HORN, BOAT - TUG BOAT HORN: ONE LONG AND TWO SHORT BLASTS]]
 
*[[Sound Ideas, HORN, BOAT - TUG BOAT HORN: ONE LONG AND TWO SHORT BLASTS|Sound Ideas, HORN, BOAT - TUG BOAT HORN: ONE LONG AND TWO SHORT BLASTS]]
 
*[[Sound Ideas, HORN, BOAT - TUG BOAT HORN: ONE LONG BLAST|Sound Ideas, HORN, BOAT - TUG BOAT HORN: ONE LONG BLAST]]
 
*[[Sound Ideas, HORN, BOAT - TUG BOAT HORN: ONE LONG BLAST|Sound Ideas, HORN, BOAT - TUG BOAT HORN: ONE LONG BLAST]]
*[[Sound Ideas, JUNGLE, DAY - AFTERNOON AMBIENCE: LIGHT INSECTS, BIRDS CALLING, FLIES BUZZING BY, LIGHT MOVEMENT]]
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*[[Sound Ideas, JUNGLE, DAY - AFTERNOON AMBIENCE: LIGHT INSECTS, BIRDS CALLING, FLIES BUZZING BY, LIGHT MOVEMENT]] (Unused, but can be found in the game's SOUND.POD file.)
 
*[[Sound Ideas, SWAMP, NIGHT - HEAVY FROG AMBIENCE, BIRDS, MARSH]]
 
*[[Sound Ideas, SWAMP, NIGHT - HEAVY FROG AMBIENCE, BIRDS, MARSH]]
 
*[[Sound Ideas, TRAIN, CROSSING BELL - RAILROAD CROSSING BELL: RINGING 01]]
 
*[[Sound Ideas, TRAIN, CROSSING BELL - RAILROAD CROSSING BELL: RINGING 01]]
*[[Sound Ideas, BELL, BUOY - BUOY BELL: SINGLE RING, LOW HARBOUR HUM]]
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*[[Sound Ideas, BELL, BUOY - BUOY BELL: SINGLE RING, LOW HARBOUR HUM]] (Only heard in the PlayStation 2 version.)
 
*[[Sound Ideas, MARSH, NIGHT - EVENING AMBIENCE: HEAVY CRICKETS AND FROGS, SWAMP]]
 
*[[Sound Ideas, MARSH, NIGHT - EVENING AMBIENCE: HEAVY CRICKETS AND FROGS, SWAMP]]
 
*[[Sound Ideas, MARSH, NIGHT - MIDNIGHT AMBIENCE: HEAVY FROG CHORUS, SWAMP]]
 
*[[Sound Ideas, MARSH, NIGHT - MIDNIGHT AMBIENCE: HEAVY FROG CHORUS, SWAMP]]
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*[[Sound Ideas, ANIMAL, BEAR - ANGRY, MOANING GROWLS]]
 
*[[Sound Ideas, ANIMAL, BEAR - ANGRY, MOANING GROWLS]]
 
*[[Hollywoodedge, Train Exterior Persp PE064701]]
 
*[[Hollywoodedge, Train Exterior Persp PE064701]]
*[[Hollywoodedge, V8 Car Fast Skid To Sto PE072701]] (Low-pitched; Unused, but can be found in the game's SOUND.POD file.)
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*[[Hollywoodedge, V8 Car Fast Skid To Sto PE072701]] (Only heard in the GameCube and PlayStation 2 versions, in a low pitch.)
 
*[[Hollywoodedge, Steam Train On Board SS014201]] (Unused, but can be found in the game's SOUND.POD file.)
 
*[[Hollywoodedge, Steam Train On Board SS014201]] (Unused, but can be found in the game's SOUND.POD file.)
   
 
==Image Gallery==
 
==Image Gallery==
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===PC and Mac Versions===
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===PlayStation 2 Version===
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===Xbox Version===
 
<gallery>
 
<gallery>
 
File:4x4evo2thailandrallyevening.jpg|Sound Ideas, JUNGLE, SOUTH AMERICA - SOUTH AMERICA: EVENING AMBIENCE, BIRDS, CRICKETS, FLIES
 
File:4x4evo2thailandrallyevening.jpg|Sound Ideas, JUNGLE, SOUTH AMERICA - SOUTH AMERICA: EVENING AMBIENCE, BIRDS, CRICKETS, FLIES
 
File:4x4evo2thailandrallyday.jpg|Sound Ideas, FOREST, ASIA - ASIA: DAYTIME AMBIENCE, BIRDS 02
 
File:4x4evo2thailandrallyday.jpg|Sound Ideas, FOREST, ASIA - ASIA: DAYTIME AMBIENCE, BIRDS 02
 
File:4x4evo2washingtonparkday.jpg|Sound Ideas, FOREST, DAY - EARLY MORNING AMBIENCE: BIRDS, LIGHT WIND THROUGH TREES, DISTANT TOADS
 
File:4x4evo2washingtonparkday.jpg|Sound Ideas, FOREST, DAY - EARLY MORNING AMBIENCE: BIRDS, LIGHT WIND THROUGH TREES, DISTANT TOADS
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4x4evo2elnortecoyotelonghowlbg.jpg|Sound Ideas, COYOTE - LONG HOWL, ANIMAL or Hollywoodedge, Single Classic Wolf CRT012501
 
</gallery>
 
</gallery>
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===GameCube Version===
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==Audio Samples==
 
==Audio Samples==
 
[[Category:VIDEO GAMES]]
 
[[Category:VIDEO GAMES]]
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[[Category:2001 Started]]
 
[[Category:2001 Started]]
 
[[Category:2002 Ended]]
 
[[Category:2002 Ended]]
[[Category:Terminal Reality Video Games]]
 
 
[[Category:2001 Video Games]]
 
[[Category:2001 Video Games]]
 
[[Category:2002 Video Games]]
 
[[Category:2002 Video Games]]
 
[[Category:2000s Video Games]]
 
[[Category:2000s Video Games]]
 
[[Category:Terminal Reality Video Games]]
 
[[Category:PC Games]]
 
[[Category:PC Games]]
 
[[Category:PC Video Games]]
 
[[Category:PC Video Games]]
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[[Category:Nintendo GameCube Video Games]]
 
[[Category:Nintendo GameCube Video Games]]
 
[[Category:Racing Video Games]]
 
[[Category:Racing Video Games]]
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[[Category:Driving Video Games]]
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[[Category:Off-Road Video Games]]
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[[Category:Sequel Video Games]]

Revision as of 23:28, 9 September 2019

4x4 EVO 2 Coverart

September 25, 2001

4x4 Evo 2 (also known as 4x4 Evolution 2) is a racing/free roam video game developed by Terminal Reality, the second and final installment of the 4x4 Evolution series, and the fourth and final installment of Terminal Reality's racing series, under its codename "Metal Crush." It was released for the PC and Xbox in late 2001 (the Xbox version was released in Europe in early 2002, however), then for the Macintosh and Nintendo GameCube in mid-2002 (in North America only), and finally for the PlayStation 2 (in Europe only) in the same year. It is the sequel to 4x4 Evolution, which was released in late 2000 and early 2001.

This game was one of the original Xbox's launch titles (in North America and Europe only). In Europe, however, this is one of the original Xbox games to be incompatible with the European PAL Microsoft Xbox 360 that displays games at 50 Hz, but it still works with Xbox 360 consoles that run at 60 Hz. For unknown reasons, despite Terminal Reality being a (former) American video game developer, this is also their only PlayStation 2 game to be released exclusively in Europe.

There were also bonus game save files for the North American NTSC Xbox version of this video game included on an InterAct original Xbox memory unit, as advertised on the back cover of the manual.

Sound Effects Used

NOTE: Some sound effects may be unused.

Image Gallery

PC and Mac Versions

PlayStation 2 Version

Xbox Version

GameCube Version

Audio Samples