Star Wars: The Clone Wars (2002) (Video Game)

Star Wars: The Clone Wars is a 2002 video game based on the events following Star Wars: Episode II - Attack of the Clones (2002), not to be confused with the 2008 TV Series and Movie of the same name and relative events.

Skywalker Sound provided Sound Design services and Audio Post Production: Nick Peck was Lead Sound Design, Andrea Gard did Sound Design, and Erik Foreman and Larry Oppenheimer contributed Additional Sound Design.

Sound Effects Used
Hollywoodedge, Thunder Rip Rumble PE1008603

Hollywoodedge, Warning Buzzer Indus PE194401 (Heard in a high pitch)

Lightsaber Sound

RICOCHET - CARTOON RICCO 13 (heard in a SFX cluster with an electric buzz)

SKYWALKER, AIRPLANE - JET PASS BY

SKYWALKER, AIRPLANE - INERTIA STARTER-LIKE WHINE UP

SKYWALKER, BULLET - RAPID, LASER-LIKE RICOCHETS

SKYWALKER, ELECTRICTY - PULSE SHRIEK 01

SKYWALKER EXPLOSION 01

SKYWALKER EXPLOSION 08

SKYWALKER, EXPLOSION - AT-AT STOMP (used in a high-pitch for ATs)

SKYWALKER, EXPLOSION - BIG CRUNCH

SKYWALKER, EXPLOSION - BIG, SHORT, DRY BLAST

SKYWALKER, FIRE - FLAMES QUICK ROAR BY WITH WHISTLE

SKYWALKER, EXPLOSION - INFERNO RUMBLING

SKYWALKER, EXPLOSION - MEDIUM SET-OFF WITH WHISTLE

SKYWALKER, EXPLOSION - TANK FIRE

SKYWALKER HIGH-PITCHED POW SOUND

SKYWALKER, METAL - BIG, SHORT CRASH

SKYWALKER, METAL - SHORT, HEAVY METALLIC GROAN 01

SKYWALKER, METAL - TRAIN MECHANICS SCRAPING

SKYWALKER, SCI-FI GUN - TIE FIGHTER GUN

SKYWALKER, SQUISH - TAUNTAUN GUTS

SPACE LIGHTNING 01

Star Wars Laser Blast Sound (Used in SFX clusters for hyperspace and fire/explosions)

TECHNICOLOR EXPLOSION 01